Fix computer moves randomness, rename random() into randInt()
[vchess.git] / client / src / variants / Baroque.js
index c394257..ce9e667 100644 (file)
@@ -551,31 +551,31 @@ class BaroqueRules extends ChessRules
                        let positions = range(8);
                        // Get random squares for every piece, totally freely
 
-                       let randIndex = random(8);
+                       let randIndex = randInt(8);
                        const bishop1Pos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(7);
+                       randIndex = randInt(7);
                        const bishop2Pos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(6);
+                       randIndex = randInt(6);
                        const knight1Pos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(5);
+                       randIndex = randInt(5);
                        const knight2Pos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(4);
+                       randIndex = randInt(4);
                        const queenPos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(3);
+                       randIndex = randInt(3);
                        const kingPos = positions[randIndex];
                        positions.splice(randIndex, 1);
 
-                       randIndex = random(2);
+                       randIndex = randInt(2);
                        const rookPos = positions[randIndex];
                        positions.splice(randIndex, 1);
                        const immobilizerPos = positions[0];