Fix bug in Allmate2
[vchess.git] / client / src / variants / Allmate2.js
index 424bb09..259faa7 100644 (file)
@@ -63,14 +63,14 @@ export class Allmate2Rules extends ChessRules {
               case V.KING:
                 // Do not allow castling to escape from check
                 oppMoves = super.getSlideNJumpMoves(
-                  [x, y],
+                  [i, j],
                   V.steps[V.ROOK].concat(V.steps[V.BISHOP]),
                   "oneStep"
                 );
                 break;
             }
             for (let om of oppMoves) {
-              if (om.vanish.length == 2 && om.appear.length == 1)
+              if (om.vanish.length == 2)
                 // Skip captures: forbidden in this mode
                 continue;
               V.PlayOnBoard(this.board, om);
@@ -90,6 +90,7 @@ export class Allmate2Rules extends ChessRules {
           }
         }
       }
+      this.undo(m);
 
       // 3) Add mate-captures:
       Object.values(attacked).forEach(sq => {
@@ -100,8 +101,6 @@ export class Allmate2Rules extends ChessRules {
           p: this.getPiece(sq[0], sq[1])
         }));
       });
-
-      this.undo(m);
     });
 
     return moves;