Remove unused move.color, format moves corr --> live after retrieval
[vchess.git] / client / src / utils / gameStorage.js
index a8aa6ed..dc65379 100644 (file)
@@ -67,25 +67,42 @@ export const GameStorage =
   },
 
   // TODO: also option to takeback a move ?
-  // NOTE: for live games only (all on server for corr)
-  update: function(gameId, obj) //colorIdx, nextIdx, move, fen, addTime, score
+  update: function(gameId, obj) //move, fen, clocks, score, initime, ...
   {
-    dbOperation((db) => {
-      let objectStore = db.transaction("games", "readwrite").objectStore("games");
-      objectStore.get(gameId).onsuccess = function(event) {
-        const game = event.target.result;
-        if (!!obj.move)
+    if (Number.isInteger(gameId) || !isNaN(parseInt(gameId)))
+    {
+      // corr: only move, fen and score
+      ajax(
+        "/games",
+        "PUT",
         {
-          game.moves.push(obj.move);
-          game.fen = obj.fen;
-          game.clocks[obj.colorIdx] += obj.addTime;
-          game.initime[obj.nextIdx] = Date.now();
+          gid: gameId,
+          newObj:
+          {
+            move: obj.move, //may be undefined...
+            fen: obj.fen,
+            score: obj.score,
+          }
         }
-        if (!!obj.score)
-          game.score = obj.score;
-        objectStore.put(game); //save updated data
-      }
-    });
+      );
+    }
+    else
+    {
+      // live
+      dbOperation((db) => {
+        let objectStore = db.transaction("games", "readwrite").objectStore("games");
+        objectStore.get(gameId).onsuccess = function(event) {
+          const game = event.target.result;
+          Object.keys(obj).forEach(k => {
+            if (k == "move")
+              game.moves.push(obj[k]);
+            else
+              game[k] = obj[k];
+          });
+          objectStore.put(game); //save updated data
+        }
+      });
+    }
   },
 
   // Retrieve all local games (running, completed, imported...)
@@ -116,7 +133,11 @@ export const GameStorage =
     if (Number.isInteger(gameId) || !isNaN(parseInt(gameId)))
     {
       ajax("/games", "GET", {gid:gameId}, res => {
-        callback(res.game);
+        let game = res.game;
+        game.moves.forEach(m => {
+          m.squares = JSON.parse(m.squares);
+        });
+        callback(game);
       });
     }
     else //local game