Split Refusal into Refusal1 + Refusal2, fix endgame bug, remove castling
[vchess.git] / client / src / translations / variants / en.pug
index edb525a..c384bab 100644 (file)
@@ -348,6 +348,7 @@ p (Partial) Game evolution in time and space.
 -
   var varlist = [
     "Janggi",
+    "Karouk",
     "Makpong",
     "Makruk",
     "Minishogi",
@@ -459,22 +460,28 @@ p.
 -
   var varlist = [
     "Alice",
+    "Align4",
     "Ambiguous",
     "Bario",
     "Bicolour",
+    "Convert",
     "Evolution",
     "Forward",
     "Fusion",
     "Gridolina",
     "Hamilton",
+    "Iceage",
     "Kingsmaker",
     "Magnetic",
-    "Refusal",
+    "Pandemonium",
+    "Refusal1",
+    "Refusal2",
     "Relayup",
     "Rollerball",
-    "Selfabsorption",
+    "Selfabsorb",
     "Takenmake",
-    "Wormhole"
+    "Wormhole1",
+    "Wormhole2"
   ]
 ul
   for v in varlist