--- /dev/null
+p.boxed
+ | When a piece moves, the initial square disappears. It creates a
+ a(href="https://en.wikipedia.org/wiki/Wormhole") "wormhole"
+ | .
+
+p.
+ Since all initial squares vanish, the board has exactly 64 - T squares
+ after T turns, so the game cannot last more than 32 moves.
+ Indeed a vanished square can be jumped over, but cannot be used again.
+ Holes are indicated with the letter 'x' on FEN strings.
+
+p.
+ In the diagram situation, the black knight can go to all the marked squares:
+ g5 and f6 are reachable because of the holes on f4 and e5.
+ Indeed the knight first moves one square vertically or horizontally,
+ and only then one square diagonally "in the same direction".
+ This is the only valid description in this variant
+ (others would lead to different knight movements around holes).
+ The black king can go to c6:
+ it moves to the closest non-vanished square (if any).
+
+figure.diagram-container
+ .diagram
+ | fen:cwkxxxwn/ppxppppx/2mxxW2/4x2p/3P1x2/3n1x2/PPPxPPPP/CWxxxNKC b2,f2,b4,c5,g5,f6:
+ figcaption Possible moves for the knight on d3.
+
+p.
+ No castle or en passant captures are possible.
+ Promotion is permitted but only by capturing.
+
+h3 Pieces movements
+
+p Three new pieces replace usual sliders:
+
+figure.showPieces.text-center
+ img(src="/images/pieces/Wormhole/wc.png" style="width:60px")
+ img(src="/images/pieces/Wormhole/ww.png" style="width:60px")
+ img(src="/images/pieces/Wormhole/wm.png" style="width:60px")
+ figcaption Left to right: Champion, Wizard, Murray Lion.
+
+ul
+ li.
+ The champion moves two squares in any direction,
+ or one square orthogonally.
+ li.
+ The wizard moves like an extended knight: two squares in an orthogonal
+ direction, and then one diagonal step. Or, a single diagonal step.
+ li.
+ The Murray Lion can move two squares in any direction.
+ He can also capture (only) by one square like a king.
+ li The other pieces move like in orthodox chess.
+p All pieces can jump over others when moving by two squares.
+
+h3 End of the game
+
+p Win by checkmate or stalemate: if you can no longer move, you lose.
+
+h3 Source
+
+p
+ a(href="https://www.chessvariants.com/32turn.dir/wormhole.html")
+ | Wormhole chess
+ | on chessvariants.com.
+
+p
+ | Inventor: Fergus Duniho (2000).
+ | Similar to
+ a(href="https://www.chessvariants.com/boardrules.dir/cheshir.html")
+ | Cheshire Cat Chess
+ | by Vernon R. Parton (1970).