Fixes
[vchess.git] / client / src / store.js
index 3b280d9..a1e432f 100644 (file)
@@ -22,6 +22,7 @@ export const store =
       mysid = getRandString();
       localStorage["mysid"] = mysid; //done only once (unless user clear browser data)
     }
+    // Quick user setup using local storage:
     this.state.user = {
       id: localStorage["myid"] || 0,
       name: localStorage["myname"] || "", //"" for "anonymous"
@@ -29,35 +30,40 @@ export const store =
       notify: false, //email notifications
       sid: mysid,
     };
-    if (this.state.user.id > 0)
-    {
-      ajax("/whoami", "GET", res => {
-        this.state.user.email = res.email;
-        this.state.user.notify = res.notify;
-      });
-    }
-    this.state.conn = new WebSocket(
-      params.socketUrl + "/?sid=" + mysid + "&page=" + page);
+    // Slow verification through the server:
+    // NOTE: still superficial identity usurpation possible, but difficult.
+    ajax("/whoami", "GET", res => {
+      this.state.user.id = res.id;
+      this.state.user.name = res.name;
+      this.state.user.email = res.email;
+      this.state.user.notify = res.notify;
+    });
+    const supportedLangs = ["en","es","fr"];
+    this.state.lang = localStorage["lang"] ||
+      (supportedLangs.includes(navigator.language)
+        ? navigator.language
+        : "en");
+    this.setTranslations();
+    // Initialize connection (even if the current page doesn't need it)
+    this.state.conn = new WebSocket(params.socketUrl + "/?sid=" + mysid +
+      "&page=" + encodeURIComponent(page));
     // Settings initialized with values from localStorage
     this.state.settings = {
-      bcolor: localStorage["bcolor"] || "lichess",
-      sound: parseInt(localStorage["sound"]) || 2,
-      hints: parseInt(localStorage["hints"]) || 1,
-      coords: !!eval(localStorage["coords"]),
-      highlight: !!eval(localStorage["highlight"]),
-      sqSize: parseInt(localStorage["sqSize"]),
+      bcolor: localStorage.getItem("bcolor") || "lichess",
+      sound: parseInt(localStorage.getItem("sound")) || 1,
+      hints: localStorage.getItem("hints") == "true",
+      highlight: localStorage.getItem("highlight") == "true",
     };
     this.socketCloseListener = () => {
       // Next line may fail at first, but should retry and eventually success (TODO?)
-      this.state.conn = new WebSocket(params.socketUrl + "/?sid=" + mysid);
+      this.state.conn = new WebSocket(params.socketUrl + "/?sid=" + mysid +
+        "&page=" + encodeURIComponent(page));
     };
     this.state.conn.onclose = this.socketCloseListener;
-    const supportedLangs = ["en","es","fr"];
-    this.state.lang = localStorage["lang"] ||
-      supportedLangs.includes(navigator.language)
-        ? navigator.language
-        : "en";
-    this.setTranslations();
+  },
+  updateSetting: function(propName, value) {
+    this.state.settings[propName] = value;
+    localStorage.setItem(propName, value);
   },
   setTranslations: async function() {
     // Import translations from "./translations/$lang.js"