MyGames page is now dynamic (experimental, not much tested)
[vchess.git] / client / src / components / GameList.vue
index 98eaf33..183d646 100644 (file)
@@ -1,6 +1,6 @@
 <template lang="pug">
 div
-  table.game-list
+  table.game-list(v-if="games.length > 0")
     thead
       tr
         th {{ st.tr["Variant"] }}
@@ -21,11 +21,14 @@ div
           @click="deleteGame(g,$event)"
         )
           | {{ g.score }}
+  p(v-else)
+    | {{ st.tr["No games found :( Send a challenge!"] }}
 </template>
 
 <script>
 import { store } from "@/store";
 import { GameStorage } from "@/utils/gameStorage";
+import { ajax } from "@/utils/ajax";
 export default {
   name: "my-game-list",
   props: ["games", "showBoth"],
@@ -79,7 +82,7 @@ export default {
                 : "b";
             if (g.score == "*") {
               priority++;
-              if (isMyTurn(g, myColor)) priority++;
+              if (g.turn == myColor || isMyTurn(g, myColor)) priority++;
             }
           }
           if (g.created < minCreated) minCreated = g.created;
@@ -135,19 +138,44 @@ export default {
     },
     deleteGame: function(game, e) {
       if (
-        game.score != "*" &&
+        // My game ?
         game.players.some(p =>
           p.sid == this.st.user.sid ||
           p.uid == this.st.user.id
         )
       ) {
-        if (confirm(this.st.tr["Remove game?"])) {
-          GameStorage.remove(
-            game.id,
-            () => {
-              this.$set(this.deleted, game.id, true);
-            }
-          );
+        const message =
+          game.score != "*"
+            ? "Remove game?"
+            : "Abort and remove game?";
+        if (confirm(this.st.tr[message])) {
+          const afterDelete = () => {
+            if (game.score == "*") this.$emit("abortgame", game);
+            this.$set(this.deleted, game.id, true);
+          };
+          if (game.type == "live")
+            // Effectively remove game:
+            GameStorage.remove(game.id, afterDelete);
+          else {
+            const mySide =
+              game.players[0].uid == this.st.user.id
+                ? "White"
+                : "Black";
+            game["deletedBy" + mySide] = true;
+            // Mark the game for deletion on server
+            // If both people mark it, it is deleted
+            ajax(
+              "/games",
+              "PUT",
+              {
+                data: {
+                  gid: game.id,
+                  newObj: { removeFlag: true }
+                },
+                success: afterDelete
+              }
+            );
+          }
         }
         e.stopPropagation();
       }
@@ -157,6 +185,10 @@ export default {
 </script>
 
 <style lang="sass" scoped>
+p
+  text-align: center
+  font-weight: bold
+
 // NOTE: the style applied to <tr> element doesn't work
 tr.my-turn > td
   background-color: #fcd785