Move 'anonymousCount' which was computed to a method in Hall. Seems more accurate
[vchess.git] / client / src / components / BaseGame.vue
index 471c139..4162dfc 100644 (file)
@@ -291,7 +291,7 @@ export default {
       if (this.game.mode == "analyze") {
         this.$emit(
           "fenchange",
-          this.lastMove ? this.lastMove.fen : this.game.fenStart
+          !!this.lastMove ? this.lastMove.fen : this.game.fenStart
         );
       }
     },
@@ -309,6 +309,7 @@ export default {
       const playSubmove = (smove) => {
         if (!navigate) smove.notation = this.vr.getNotation(smove);
         this.vr.play(smove);
+        this.lastMove = smove;
         if (!navigate) {
           if (!this.inMultimove) {
             if (this.cursor < this.moves.length - 1)
@@ -356,7 +357,6 @@ export default {
             smove.fen = this.vr.getFen();
           // Is opponent in check?
           this.incheck = this.vr.getCheckSquares(this.vr.turn);
-          this.lastMove = smove;
           this.emitFenIfAnalyze();
           this.inMultimove = false;
           if (!noemit) {