Finished. Now some last styling
[vchess.git] / client / src / components / BaseGame.vue
index 324e534..2bf1fbd 100644 (file)
@@ -1,12 +1,13 @@
 <template lang="pug">
-div#baseGame(tabindex=-1 @click="() => focusBg()" @keydown="handleKeys")
+div#baseGame(tabindex=-1 @click="() => focusBg()"
+    @keydown="handleKeys" @wheel="handleScroll")
   input#modalEog.modal(type="checkbox")
-  div(role="dialog" aria-labelledby="eogMessage")
+  div(role="dialog" data-checkbox="modalEog" aria-labelledby="eogMessage")
     .card.smallpad.small-modal.text-center
       label.modal-close(for="modalEog")
       h3#eogMessage.section {{ endgameMessage }}
-  .row
-    #boardContainer.col-sm-12.col-md-9
+  #gameContainer
+    #boardContainer
       Board(:vr="vr" :last-move="lastMove" :analyze="game.mode=='analyze'"
         :user-color="game.mycolor" :orientation="orientation"
         :vname="game.vname" @play-move="play")
@@ -21,10 +22,12 @@ div#baseGame(tabindex=-1 @click="() => focusBg()" @keydown="handleKeys")
         button(@click="download") {{ st.tr["Download PGN"] }}
         button(v-if="game.mode!='analyze'" @click="analyzePosition")
           | {{ st.tr["Analyze"] }}
-    .col-sm-12.col-md-3
+    #movesList
       MoveList(v-if="showMoves" :score="game.score" :message="game.scoreMsg"
         :firstNum="firstMoveNumber" :moves="moves" :cursor="cursor"
         @goto-move="gotoMove")
+  // TODO: clearer required ?!
+  .clearer
 </template>
 
 <script>
@@ -75,6 +78,20 @@ export default {
     if (!!this.game.fenStart)
       this.re_setVariables();
   },
+  mounted: function() {
+    // Take full width on small screens:
+    let boardSize = parseInt(localStorage.getItem("boardSize"));
+    if (!boardSize)
+    {
+      boardSize = (window.innerWidth >= 768
+        ? Math.min(600, 0.5*window.innerWidth) //heuristic...
+        : window.innerWidth);
+    }
+    const movesWidth = (window.innerWidth >= 768 ? 280 : 0);
+    document.getElementById("boardContainer").style.width = boardSize + "px";
+    let gameContainer = document.getElementById("gameContainer");
+    gameContainer.style.width = (boardSize + movesWidth) + "px";
+  },
   methods: {
     focusBg: function() {
       // TODO: small blue border appears...
@@ -102,6 +119,12 @@ export default {
           break;
       }
     },
+    handleScroll: function(e) {
+      if (e.deltaY < 0)
+        this.undo();
+      else if (e.deltaY > 0)
+        this.play();
+    },
     re_setVariables: function() {
       this.endgameMessage = "";
       this.orientation = this.game.mycolor || "w"; //default orientation for observed games
@@ -328,27 +351,47 @@ export default {
 </script>
 
 <style lang="sass">
-#modal-eog+div .card
-  overflow: hidden
-#pgnDiv
-  text-align: center
+#baseGame
+  width: 100%
+
+#gameContainer
   margin-left: auto
   margin-right: auto
+
+#modal-eog+div .card
+  overflow: hidden
 @media screen and (min-width: 768px)
   #controls
     width: 400px
-@media screen and (max-width: 767px)
-  .game
-    width: 100%
+    margin-left: auto
+    margin-right: auto
 #controls
   margin-top: 10px
+  margin-left: auto
+  margin-right: auto
   button
     display: inline-block
     width: 20%
     margin: 0
+#pgnDiv
+  text-align: center
+  margin-left: auto
+  margin-right: auto
 #boardContainer
-  //margin-top: 5px
-  >div
-    margin-left: auto
-    margin-right: auto
+  float: left
+#movesList
+  width: 280px
+  float: left
+@media screen and (max-width: 767px)
+  #movesList
+    width: 100%
+    float: none
+    clear: both
+    table
+      tr
+        display: flex
+        margin: 0
+        padding: 0
+        td
+          text-align: left
 </style>