--- /dev/null
+p.boxed
+ | Pawns start on the 7th rank. Move a knight to promote them.
+
+h3 Divergences
+
+p No castle, no en-passant capture.
+
+p.
+ ...Only the initial position changes, but this makes a huge difference.
+ In particular, castling would be rather pointless so it's disabled here.
+ En-passant captures are impossible because all pawns already reached 7th rank.
+
+h3 About the initial position
+
+p.
+ Since truly random start can allow a mate in 3 with a knight,
+ the kings have at least one knight neighbor in the initial position.
+ This allows to move free out of potential check from the very beginning.
+
+p.
+ A less constraining condition would be to require the two knights to stand on
+ two squares of different colors, but it's not enough as proved by the
+ following diagram.
+ White can mate in 3: 1.Nc6 followed by Nb4 threatening both a2 and d3.
+
+figure.diagram-container
+ .diagram
+ | fen:RBN1BRRQ/PPPPPPP/8/4n3/8/8/Nppppppp/brkbqr1n:
+ figcaption After 1.Nc6 Nf3 2.Nb4 Ne5 (covers d3 but not a2) 3.Nxa2#
+
+h3 Source
+
+p
+ | See for example the
+ a(href="https://www.chessvariants.com/diffsetup.dir/upside.html") Upside down chess
+ | page on chessvariants.com.