Saving state (broken as usual)
[vchess.git] / client / client_OLD / javascripts / index.js
diff --git a/client/client_OLD/javascripts/index.js b/client/client_OLD/javascripts/index.js
deleted file mode 100644 (file)
index 0e2a263..0000000
+++ /dev/null
@@ -1,70 +0,0 @@
-// Javascript for index page: mostly counters updating
-new Vue({
-       el: "#VueElement",
-       data: {
-               counts: {},
-               curPrefix: "",
-               conn: null,
-               display: "variants",
-       },
-       computed: {
-               sortedCounts: function () {
-                       const capitalizedPrefix = this.curPrefix.replace(/^\w/, c => c.toUpperCase());
-                       const variantsCounts = variantArray
-                       .filter( v => {
-                               return v.name.startsWith(capitalizedPrefix);
-                       })
-                       .map( v => {
-                               return {
-                                       name: v.name,
-                                       desc: v.description,
-                                       count: this.counts[v.name] || 0,
-                               };
-                       });
-                       return variantsCounts.sort((a,b) => {
-                               if (a.count != b.count)
-                                       return b.count - a.count;
-                               // Else, alphabetic ordering
-                               return a.name.localeCompare(b.name);
-                       });
-               },
-       },
-       created: function() {
-               this.setDisplay();
-               window.onhashchange = this.setDisplay;
-               
-               const url = socketUrl;
-               const sid = getRandString();
-               this.conn = new WebSocket(url + "/?sid=" + sid + "&page=index");
-               const socketMessageListener = msg => {
-                       const data = JSON.parse(msg.data);
-                       if (data.code == "counts")
-                               this.counts = data.counts;
-                       else if (data.code == "increase")
-                               this.counts[data.vid]++;
-                       else if (data.code == "decrease")
-                               this.counts[data.vid]--;
-               };
-               const socketCloseListener = () => {
-                       this.conn = new WebSocket(url + "/?sid=" + sid + "&page=index");
-                       this.conn.addEventListener('message', socketMessageListener);
-                       this.conn.addEventListener('close', socketCloseListener);
-               };
-               this.conn.onmessage = socketMessageListener;
-               this.conn.onclose = socketCloseListener;
-
-               // TODO: AJAX call get corr games (all variants)
-               // si dernier lastMove sur serveur n'est pas le mien et nextColor == moi, alors background orange
-               // ==> background orange si à moi de jouer par corr (sur main index)
-               // (helper: static fonction "GetNextCol()" dans base_rules.js)
-
-       },
-       methods: {
-               setDisplay: function() {
-                       if (!location.hash)
-                               location.hash = "#variants"; //default
-                       this.display = location.hash.substr(1);
-               },
-
-       },
-});