Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems)
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-https://www.chessvariants.com/crossover.dir/koopachess.html
---> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never?
-+ Chakart :)
-
-https://www.chessvariants.com/diffmove.dir/checkers.html --> move forward (Multhopp)
-in 1974 by Hans Multhopp
-https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward"
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-Clorange:
-Clockwork Orange Chess (Fergus Duniho,
-1999). https://www.chessvariants.com/other.dir/clockworkorange.html
-implem : pieces code, yellow/red, easy
+Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however)
+On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
+(=> comme pour corr) + option "confirm moves in corr games"?
https://www.chessvariants.com/difftaking.dir/replacement.html
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-weiqi, go13, go9, gomoku, reversi
-avalam, qoridor, xiangqi, draughts, draughts8
+fanorona https://fr.wikipedia.org/wiki/Fanorona
+Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
+gess https://en.wikipedia.org/wiki/Gess
+weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
+ first click show the stone, second click confirm the move?
+avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
(puis quand hexaboards peut-ĂȘtre: hexavariants + Hex)
Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)