Slight change in Ultima rules. TODO: merge with removed code 'isAttacked'
[vchess.git] / TODO
diff --git a/TODO b/TODO
index 5ad4880..b356853 100644 (file)
--- a/TODO
+++ b/TODO
@@ -1 +1,5 @@
-For animation, moves should contains "moving" and "fading" maybe...
+Full detection of repeated positions (including turn)
+In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html
+Reintroduce isAttackedBy in Ultima, and fix it for pawns --> underCheck + stalemate
+--> take into account that an immobilized piece does not give check.
+(chameleons cannot be immobilized)