Add Stealthbomb
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2 a(href="https://www.chessvariants.com/what.html") What is a chess variant?
3 |     
4 a(href="https://www.chessvariants.com/why.html") Why play chess variants?
5
6p
7 a(href="/#/variants/Chess960") Chess960
8 |  variant allows to play under standard rules, with a random
9 | (or not) symmetric (or not) initial position.
10
11h3 Simplified games to learn chess
12
13p Variants with very few different pieces, and a simplified goal.
14-
15 var varlist = [
16 "Bishopawns",
17 "Discoduel",
18 "Dobutsu",
19 "Knightpawns",
20 "Pawns",
21 "Pawnsking",
22 "Queenpawns",
23 "Rookpawns"
24 ]
25ul
26 for v in varlist
27 li #[a(href="/#/variants/"+v) #{v}]
28
29h3 Forced captures
30
31p.
32 In a given position, there are generally less possible moves than in the
33 orthodox games since you must capture.
34-
35 var varlist = [
36 "Arena",
37 "Capture",
38 "Losers",
39 "Monocolor",
40 "Suicide"
41 ]
42ul
43 for v in varlist
44 li #[a(href="/#/variants/"+v) #{v}]
45
46h3 Transformations
47
48p Pieces generally transform when capturing.
49-
50 var varlist = [
51 "Absorption",
52 "Cannibal1",
53 "Cannibal2"
54 ]
55ul
56 for v in varlist
57 li #[a(href="/#/variants/"+v) #{v}]
58
59h3 Modified boundaries
60
61p Boards which communicating sides.
62-
63 var varlist = [
64 "Circular",
65 "Cylinder"
66 ]
67ul
68 for v in varlist
69 li #[a(href="/#/variants/"+v) #{v}]
70
71h3 Different pawn movements
72
73p Everything is as in the orthodox game, but pawns move unusually.
74-
75 var varlist = [
76 "Berolina",
77 "Diamond",
78 "Vchess"
79 ]
80ul
81 for v in varlist
82 li #[a(href="/#/variants/"+v) #{v}]
83
84h3 Different armies
85
86p Standard pieces versus a team of different pieces.
87-
88 var varlist = [
89 "Colorbound",
90 "Empire",
91 "Horde",
92 "Orda",
93 "Shinobi",
94 "Spartan",
95 "Synochess"
96 ]
97ul
98 for v in varlist
99 li #[a(href="/#/variants/"+v) #{v}]
100
101h3 Inspired by ball games
102
103p Variants involving a ball, abstract or not, which must cross the board.
104-
105 var varlist = [
106 "Ball",
107 "Football",
108 "Rugby"
109 ]
110ul
111 for v in varlist
112 li #[a(href="/#/variants/"+v) #{v}]
113
114h3 New pieces
115
116p.
117 A large variety of fairy pieces can be defined.
118 Some very powerful like the Amazon, some rather weak like the Grasshopper.
119-
120 var varlist = [
121 "Capablanca",
122 "Eightpieces",
123 "Fullcavalry",
124 "Grand",
125 "Grasshopper",
126 "Hoppelpoppel",
127 "Newzealand",
128 "Omega",
129 "Ordamirror",
130 "Perfect",
131 "Shako",
132 "Tencubed",
133 "Wildebeest"
134 ]
135ul
136 for v in varlist
137 li #[a(href="/#/variants/"+v) #{v}]
138
139p.
140 In the following variants, fairy (or not) pieces may
141 appear later in the game.
142-
143 var varlist = [
144 "Musketeer",
145 "Schess",
146 "Titan"
147 ]
148ul
149 for v in varlist
150 li #[a(href="/#/variants/"+v) #{v}]
151
152h3 Several royal pieces
153
154p In these games you must take care of two or more "kings".
155-
156 var varlist = [
157 "Coregal",
158 "Twokings",
159 "Antiking1",
160 "Antiking2"
161 ]
162ul
163 for v in varlist
164 li #[a(href="/#/variants/"+v) #{v}]
165
166h3 Unorthodox captures
167
168p Non-standard captures, but using known mechanisms.
169-
170 var varlist = [
171 "Enpassant",
172 "Rifle",
173 "Zen"
174 ]
175ul
176 for v in varlist
177 li #[a(href="/#/variants/"+v) #{v}]
178
179p.
180 Captures are generally achieved without replacement. That is to say,
181 you don't replace the enemy piece on its square to capture it.
182-
183 var varlist = [
184 "Allmate1",
185 "Allmate2",
186 "Baroque",
187 "Dynamo",
188 "Fugue",
189 "Interweave",
190 "Rococo",
191 "Maxima"
192 ]
193ul
194 for v in varlist
195 li #[a(href="/#/variants/"+v) #{v}]
196
197h3 Pieces changing side, shared pieces
198
199p Pieces' owners (color) may change during the game
200-
201 var varlist = [
202 "Benedict",
203 "Checkered1",
204 "Checkered2",
205 "Otage",
206 "Pacifist1",
207 "Pacifist2",
208 "Pacosako"
209 ]
210ul
211 for v in varlist
212 li #[a(href="/#/variants/"+v) #{v}]
213
214h3 Incomplete information
215
216p.
217 Some speculation is required in these variants,
218 where some game informations are hidden.
219-
220 var varlist = [
221 "Apocalypse",
222 "Dark",
223 "Hidden",
224 "Hiddenqueen",
225 "Stealthbomb",
226 "Synchrone1",
227 "Synchrone2"
228 ]
229ul
230 for v in varlist
231 li #[a(href="/#/variants/"+v) #{v}]
232
233h3 Random factors
234
235p.
236 These games include random effects,
237 which can be funny, frustrating or both :)
238-
239 var varlist = [
240 "Chakart",
241 "Dice"
242 ]
243ul
244 for v in varlist
245 li #[a(href="/#/variants/"+v) #{v}]
246
247h3 Inpired by knight movement
248
249p.
250 Variants based on the knight move,
251 which augment or transform pieces' abilities.
252-
253 var varlist = [
254 "Balaklava",
255 "Knightmate1",
256 "Knightmate2",
257 "Knightrelay1",
258 "Knightrelay2"
259 ]
260ul
261 for v in varlist
262 li #[a(href="/#/variants/"+v) #{v}]
263
264h3 Unusual initial setup
265
266p Initial setup causes a lot of captures early in the game.
267-
268 var varlist = [
269 "Doublearmy",
270 "Upsidedown",
271 "Pawnmassacre"
272 ]
273ul
274 for v in varlist
275 li #[a(href="/#/variants/"+v) #{v}]
276
277h3 "Easy" variants: simple rules
278
279p.
280 Only minor changes are made to the orthodox rules,
281 resulting in a very similar game.
282-
283 var varlist = [
284 "Coronation",
285 "Freecapture",
286 "Pocketknight"
287 ]
288ul
289 for v in varlist
290 li #[a(href="/#/variants/"+v) #{v}]
291
292p ...Or leading to a very different strategy:
293-
294 var varlist = [
295 "Antimatter",
296 "Atomic1",
297 "Atomic2",
298 "Brotherhood",
299 "Checkless"
300 ]
301ul
302 for v in varlist
303 li #[a(href="/#/variants/"+v) #{v}]
304
305h3 Initially empty board
306
307p.
308 All pieces are progressively added from an empty board.
309-
310 var varlist = [
311 "Parachute",
312 "Screen"
313 ]
314ul
315 for v in varlist
316 li #[a(href="/#/variants/"+v) #{v}]
317
318h3 Repositioning
319
320p Pieces can be dropped on the board, either immediately or later in the game.
321-
322 var varlist = [
323 "Clorange",
324 "Crazyhouse",
325 "Madhouse",
326 "Rampage",
327 "Recycle",
328 "Shogun",
329 "Teleport1",
330 "Teleport2"
331 ]
332ul
333 for v in varlist
334 li #[a(href="/#/variants/"+v) #{v}]
335
336h3 Immobilization, hypnotism
337
338p Pieces can be paralyzed or controlled under certain circumstances.
339-
340 var varlist = [
341 "Hypnotic",
342 "Isardam",
343 "Koopa",
344 "Madrasi",
345 "Mesmer"
346 ]
347ul
348 for v in varlist
349 li #[a(href="/#/variants/"+v) #{v}]
350
351h3 Regional and historical variants
352
353p (Partial) Game evolution in time and space.
354-
355 var varlist = [
356 "Janggi",
357 "Karouk",
358 "Makpong",
359 "Makruk",
360 "Minishogi",
361 "Minixiangqi",
362 "Shatranj",
363 "Shogi",
364 "Sittuyin",
365 "Xiangqi"
366 ]
367ul
368 for v in varlist
369 li #[a(href="/#/variants/"+v) #{v}]
370
371h3 Kings race
372
373p The goal is to cross the board with your king.
374-
375 var varlist = [
376 "Racingkings",
377 "Royalrace"
378 ]
379ul
380 for v in varlist
381 li #[a(href="/#/variants/"+v) #{v}]
382
383h3 Several moves in one turn
384
385p In these variants, you can play two or more moves per turn.
386-
387 var varlist = [
388 "Avalanche",
389 "Doublemove1",
390 "Doublemove2",
391 "Progressive1",
392 "Progressive2"
393 ]
394ul
395 for v in varlist
396 li #[a(href="/#/variants/"+v) #{v}]
397
398h3 Single powerful piece versus army
399
400p Very few but powerful pieces against a full army.
401-
402 var varlist = [
403 "Maharajah",
404 "Monster"
405 ]
406ul
407 for v in varlist
408 li #[a(href="/#/variants/"+v) #{v}]
409
410h3 Exchanging pieces positions
411
412p Some or all pieces can be swapped.
413-
414 var varlist = [
415 "Joker",
416 "Suction",
417 "Swap",
418 "Switching"
419 ]
420ul
421 for v in varlist
422 li #[a(href="/#/variants/"+v) #{v}]
423
424h3 Different objective
425
426p Orthodox rules, but the goal is not checkmate (or not only).
427-
428 var varlist = [
429 "Alapo",
430 "Castle",
431 "Crossing",
432 "Extinction",
433 "Threechecks",
434 "Kinglet",
435 "Koth",
436 "Squatter1",
437 "Squatter2"
438 ]
439ul
440 for v in varlist
441 li #[a(href="/#/variants/"+v) #{v}]
442
443h3 Non-chess
444
445p Some games not chess related.
446-
447 var varlist = [
448 "Atarigo",
449 "Avalam1",
450 "Avalam2",
451 "Emergo",
452 "Fanorona",
453 "Gomoku",
454 "Konane",
455 "Yote"
456 ]
457ul
458 for v in varlist
459 li #[a(href="/#/variants/"+v) #{v}]
460
461h3 Miscelleanous
462
463p.
464 These variants are not classified yet, generally because they are the only
465 one of their kind on this website.
466-
467 var varlist = [
468 "Alice",
469 "Align4",
470 "Ambiguous",
471 "Bario",
472 "Bicolour",
473 "Convert",
474 "Copycat",
475 "Evolution",
476 "Forward",
477 "Fusion",
478 "Gridolina",
479 "Hamilton",
480 "Iceage",
481 "Kingsmaker",
482 "Magnetic",
483 "Pandemonium",
484 "Refusal1",
485 "Refusal2",
486 "Relayup",
487 "Rollerball",
488 "Selfabsorb",
489 "Takenmake",
490 "Wormhole1",
491 "Wormhole2"
492 ]
493ul
494 for v in varlist
495 li #[a(href="/#/variants/"+v) #{v}]