Fix Hiddenqueen 'quasi-checkmate'
[vchess.git] / TODO
... / ...
CommitLineData
1Implement Wildebeest castle rules
2=> (1, 2, 3 or 4 squares slide; randomized: may be impossible >1, but possible >4...)
3getRepetitionStatus() lose or draw... (for some variants)
4
5Embedded rules language not updated when language is set (in Analyse, Game and Problems)
6If new live game starts in background, "new game" notify OK but not first move (not too serious however)
7On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
8(=> comme pour corr) + option "confirm moves in corr games"?
9
10NEW VARIANTS:
11Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
12https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
13https://www.chessvariants.com/other.dir/fugue.html
14https://www.chessvariants.com/rules/spartan-chess
15https://www.chessvariants.com/mvopponent.dir/avalanche.html
16https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
17https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
18https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
19related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
20https://musketeerchess.net/games/cerebral/rules/rules.php
21--> MusketeerChess : from Titan, should be easy
22http://history.chess.free.fr/rollerball.htm
23Squatter Chess: safe on last rank = win
24Companion Chess : pieces of same nature don't attack each others
25https://www.chessvariants.com/difftaking.dir/brotherhood.html
26Crossing Chess = win when the king cross half-board
27Medusa Chess = Isardam
28--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
29Kingmaker: pawns can promote also into enemy king
30--> no king tracking, getCheckSquares + underCheck test all kings
31Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
32--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
33https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
34https://boardgamegeek.com/boardgame/18661/alapo
35Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
36Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
37https://www.chessvariants.com/incinf.dir/bario.html
38Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
39https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
40Maybe:
41https://www.chessvariants.com/diffmove.dir/asymmetric.html
42https://www.chessvariants.com/play/connected-chess
43Non-chess:
44fanorona https://fr.wikipedia.org/wiki/Fanorona
45Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
46gess https://en.wikipedia.org/wiki/Gess
47gomoku, reversi
48avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
49(puis quand hexaboards peut-être: hexavariants + Hex)