A few fixes (for updateCastleFlags()) + add Madhouse and Pocketknight variants
[vchess.git] / TODO
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1Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems)
2Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however)
3On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
4(=> comme pour corr) + option "confirm moves in corr games"?
5
6https://www.chessvariants.com/other.dir/fugue.html
7https://www.chessvariants.com/rules/spartan-chess
8https://www.chessvariants.com/mvopponent.dir/avalanche.html
9https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
10https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
11
12Squatter Chess: safe on last rank = win
13Companion Chess : pieces of same nature don't attack each others
14Medusa Chess = Isardam
15Crossing Chess = win when the king cross half-board
16Kingmaker: pawns can promote also into enemy king
17Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
18Crown Chess: place all units on move 1 (similar to Sittuyin, more freely)
19
20=====
21
22fanorona https://fr.wikipedia.org/wiki/Fanorona
23Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
24gess https://en.wikipedia.org/wiki/Gess
25weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi
26 first click show the stone, second click confirm the move?
27avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8
28(puis quand hexaboards peut-ĂȘtre: hexavariants + Hex)
29Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)