Emulate hovering for smartphones: require confirmation click
[vchess.git] / TODO
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1Embedded rules language not updated when language is set (in Analyse, Game and Problems)
2If new live game starts in background, "new game" notify OK but not first move (not too serious however)
3On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
4(=> comme pour corr) + option "confirm moves in corr games"?
5
6NEW VARIANTS:
7https://www.pychess.org/variant/manchu
8https://www.pychess.org/variant/dobutsu
9https://www.pychess.org/variant/cambodian
10https://www.pychess.org/variant/makpong
11https://www.pychess.org/variant/janggi
12https://www.pychess.org/variant/kyotoshogi
13https://www.pychess.org/variant/hoppelpoppel
14https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
15(https://www.pychess.org/variant/shogun)
16Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
17https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
18https://www.chessvariants.com/other.dir/fugue.html
19https://www.chessvariants.com/rules/spartan-chess
20https://www.chessvariants.com/mvopponent.dir/avalanche.html
21https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
22https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
23https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
24related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
25https://musketeerchess.net/games/cerebral/rules/rules.php
26--> MusketeerChess : from Titan, should be easy
27http://history.chess.free.fr/rollerball.htm
28Squatter Chess: safe on last rank = win
29Companion Chess : pieces of same nature don't attack each others
30https://www.chessvariants.com/difftaking.dir/brotherhood.html
31Crossing Chess = win when the king cross half-board
32Medusa Chess = Isardam
33--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
34Kingmaker: pawns can promote also into enemy king
35--> no king tracking, getCheckSquares + underCheck test all kings
36Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
37--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
38https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
39https://boardgamegeek.com/boardgame/18661/alapo
40Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
41Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
42https://www.chessvariants.com/incinf.dir/bario.html
43Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
44https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
45Maybe:
46https://www.chessvariants.com/diffmove.dir/asymmetric.html
47https://www.chessvariants.com/play/connected-chess
48Non-chess:
49fanorona https://fr.wikipedia.org/wiki/Fanorona
50Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
51gess https://en.wikipedia.org/wiki/Gess
52gomoku, reversi
53avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
54(puis quand hexaboards peut-être: hexavariants + Hex)