Draft of Synochess (+ Empire ready)
[vchess.git] / TODO
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1Implement Wildebeest castle rules
2=> (1, 2, 3 or 4 squares slide; randomized: may be impossible >1, but possible >4...)
3Fix Omega squares' color (queen on its color: need new static customization "getSquareColor()")
4
5Embedded rules language not updated when language is set (in Analyse, Game and Problems)
6If new live game starts in background, "new game" notify OK but not first move (not too serious however)
7On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
8(=> comme pour corr) + option "confirm moves in corr games"?
9
10NEW VARIANTS:
11https://www.pychess.org/variant/manchu
12https://www.pychess.org/variant/dobutsu
13https://www.pychess.org/variant/cambodian
14https://www.pychess.org/variant/makpong
15https://www.pychess.org/variant/janggi
16https://www.pychess.org/variant/kyotoshogi
17https://www.pychess.org/variant/hoppelpoppel
18https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
19(https://www.pychess.org/variant/shogun)
20Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
21https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
22https://www.chessvariants.com/other.dir/fugue.html
23https://www.chessvariants.com/rules/spartan-chess
24https://www.chessvariants.com/mvopponent.dir/avalanche.html
25https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
26https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
27https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
28related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
29https://musketeerchess.net/games/cerebral/rules/rules.php
30--> MusketeerChess : from Titan, should be easy
31http://history.chess.free.fr/rollerball.htm
32Squatter Chess: safe on last rank = win
33Companion Chess : pieces of same nature don't attack each others
34https://www.chessvariants.com/difftaking.dir/brotherhood.html
35Crossing Chess = win when the king cross half-board
36Medusa Chess = Isardam
37--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
38Kingmaker: pawns can promote also into enemy king
39--> no king tracking, getCheckSquares + underCheck test all kings
40Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
41--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
42https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
43https://boardgamegeek.com/boardgame/18661/alapo
44Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
45Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
46https://www.chessvariants.com/incinf.dir/bario.html
47Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
48https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
49Maybe:
50https://www.chessvariants.com/diffmove.dir/asymmetric.html
51https://www.chessvariants.com/play/connected-chess
52Non-chess:
53fanorona https://fr.wikipedia.org/wiki/Fanorona
54Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
55gess https://en.wikipedia.org/wiki/Gess
56gomoku, reversi
57avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
58(puis quand hexaboards peut-être: hexavariants + Hex)