Paco-Sako: allow castling with a rook in union + fix a bug in isAttacked()
[vchess.git] / TODO
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1PROBABLY WON'T FIX:
2Embedded rules language not updated when language is set (in Analyse, Game and Problems)
3If new live game starts in background, "new game" notify OK but not first move.
4
5NEW VARIANTS:
6https://www.chessvariants.com/incinf.dir/bario.html
7https://www.chessvariants.com/mvopponent.dir/avalanche.html
8https://www.pychess.org/variant/manchu
9https://www.pychess.org/variant/dobutsu
10https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
11https://musketeerchess.net/games/cerebral/rules/rules.php : from Titan, should be easy
12https://www.pychess.org/variant/shogun
13https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
14https://www.chessvariants.com/other.dir/fugue.html
15https://www.chessvariants.com/rules/spartan-chess
16https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
17https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
18https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
19related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
20http://history.chess.free.fr/rollerball.htm
21Squatter Chess: safe on last rank = win
22Companion Chess : pieces of same nature don't attack each others
23https://www.chessvariants.com/difftaking.dir/brotherhood.html
24Crossing Chess = win when the king cross half-board
25Medusa Chess = Isardam
26--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
27Kingmaker: pawns can promote also into enemy king
28--> no king tracking, getCheckSquares + underCheck test all kings
29Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
30--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
31https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
32https://boardgamegeek.com/boardgame/18661/alapo
33Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
34Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
35https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
36Maybe:
37https://www.chessvariants.com/diffmove.dir/asymmetric.html
38https://www.chessvariants.com/play/connected-chess
39Non-chess:
40fanorona https://fr.wikipedia.org/wiki/Fanorona
41Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
42gomoku, avalam, qoridor (wider lines in another color ?), draughts, draughts8
43(puis quand hexaboards peut-être: hexavariants + Hex)