Fix Berolina notation + Marseille PGN
[vchess.git] / views / rules / Upsidedown / en.pug
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1p.boxed
2 | Pawns start on the 7th rank. Move a knight to promote them.
3
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4h3 Specifications
5
6ul
7 li Chessboard: standard.
8 li Material: standard.
9 li Non-capturing moves: standard.
10 li Special moves: no castling (and no en-passant).
11 li Captures: standard.
12 li End of game: standard.
13
14p.
15 ...(Almost) Only the initial position changes, but this is a very big change.
16 In particular, castling would be rather pointless so it's disabled here.
17 En-passant captures are impossible because all pawns already reached 7th rank.
18
19h3 Note on initial position
20
21p.
22 Since truly random start can allow un-defendable mate in 3 with a knight,
23 the kings touch at least one knight in the initial position.
24 This allows to move free out of potential check from the very beginning.
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26p.
27 To illustrate this phenomenon, although it's defendable the standard initial
28 position allows the attack as 1.Na6 (threatening Nc5-Nd3#),
29 forcing the defense Nf3-Ne5. With a knight next to the king you have more options.
30
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31figure.diagram-container
32 .diagram
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33 | fen:R1BQKBNR/PPPPPPP/N7/8/8/8/pppppppp/rnbqkbnr:
34 figcaption Standard initial position after 1.Na6
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35
36h3 Source
37
38p
39 | See for example the
40 a(href="https://www.chessvariants.com/diffsetup.dir/upside.html") Upside down chess
41 |  page on chessvariants.com.