Some code cleaning + clarifying (TODO: work on variables names)
[vchess.git] / views / rules / Alice.pug
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2 | Every move played ends up on another board (the "other side of the mirror").
3 | So there are two boards. All pieces start on board 1.
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4
5h3 Specifications
6
7ul
8 li Chessboard: standard.
9 li Material: standard + Alice pieces.
10 li Non-capturing moves: standard.
11 li Special moves: standard.
12 li Captures: standard (if on same board).
13 li End of game: standard.
14
15h3 Basics
16
17p
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18 | Two boards are used in this variant. Pieces from board 2 are represented on
19 | the main board, upside down.
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20 | Any move played must be valid on the board it is played on.
21 | In addition, the final square should not be occupied by a piece from the other board
22 | (thus allowing to represent all on one board).
23
24p Notation for Alice pieces was chosen as follow:
25ul
26 li Pawn : S
27 li Rook : U
28 li Knight : O
29 li Bishop : C
30 li Queen : T
31 li King : L
32
33figure.diagram-container
34 .diagram
35 | fen:rnbqkbnr/ppp1pppp/8/8/2p5/5O2/PP1PPPPP/RNBQKB1R:
36 figcaption After the moves 1.Nf3 Pd5 2.Pc4 Sxc4
37
38h3 End of the game
39
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40p
41 | As in the orthodox game, win by checkmating the king. It shouldn't be able to
42 | escape the check, not even by moving to the other board.
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43
44p Note: en-passant and castle occur as they do in the standard game.
45
46h3 Credits
47
48p
01583cdb 49 | Alice chess pages on
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50 a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com
51 | and on
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52 a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9")
53 | schemingmind.com
a4cf093a 54 | .