First draft of game balancing solution after reconnect
[vchess.git] / variants.js
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1d184b4c
BA
1module.exports = [
2 { "name" : "Checkered", "description" : "Shared pieces" },
3 { "name" : "Zen", "description" : "Reverse captures" },
4 { "name" : "Atomic", "description" : "Explosive captures" },
5 { "name" : "Chess960", "description" : "Standard rules" },
6// { "name" : "AntiKing", "description" : "Keep anti-king in check" },
7// { "name" : "Magnetic", "description" : "Laws of attraction" },
8// { "name" : "Alice", "description" : "Both sides of the mirror" },
9// { "name" : "Cylindric", "description" : "Sides comunicate" },
10// { "name" : "Moscow", "description" : "Custom pieces setup" },
11// { "name" : "Grand", "description" : "Big board" },
12// { "name" : "Wildebeest", "description" : "Balanced sliders & leapers" },
13// { "name" : "Loser", "description" : "Lose all pieces" },
14// { "name" : "Shatranj", "description" : "Ancestral rules" },
15// { "name" : "Switching", "description" : "Exchange pieces positions" },
16// { "name" : "Absorption", "description" : "Capture enhance movements" },
17// { "name" : "Dark", "description" : "In the fog" },
18// { "name" : "Kriegspiel", "description" : "Blind war" },
19];