On the way to problems: saving state [not functional yet]
[vchess.git] / public / javascripts / variants / Wildebeest.js
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8a196305 1class WildebeestRules extends ChessRules
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2{
3 static getPpath(b)
4 {
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5 return ([V.CAMEL,V.WILDEBEEST].includes(b[1]) ? "Wildebeest/" : "") + b;
6 }
7
0b7d99ec 8 static get size() { return {x:10,y:11}; }
8a196305 9
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10 static get CAMEL() { return 'c'; }
11 static get WILDEBEEST() { return 'w'; }
12
13 static get steps() {
14 return Object.assign(
15 ChessRules.steps, //add camel moves:
16 {'c': [ [-3,-1],[-3,1],[-1,-3],[-1,3],[1,-3],[1,3],[3,-1],[3,1] ]}
17 );
18 }
19
8a196305 20 // En-passant after 2-sq or 3-sq jumps
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21 getEpSquare(move)
22 {
23 const [sx,sy,ex] = [move.start.x,move.start.y,move.end.x];
0b7d99ec 24 if (this.getPiece(sx,sy) == V.PAWN && Math.abs(sx - ex) >= 2)
a37076f1 25 {
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26 const step = (ex-sx) / Math.abs(ex-sx);
27 let res = [{
28 x: sx + step,
a37076f1 29 y: sy
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30 }];
31 if (sx + 2*step != ex) //3-squares move
32 {
33 res.push({
34 x: sx + 2*step,
35 y: sy
36 });
37 }
38 return res;
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39 }
40 return undefined; //default
41 }
42
43 getPotentialMovesFrom([x,y])
44 {
45 switch (this.getPiece(x,y))
46 {
0b7d99ec 47 case V.CAMEL:
a37076f1 48 return this.getPotentialCamelMoves([x,y]);
0b7d99ec 49 case V.WILDEBEEST:
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50 return this.getPotentialWildebeestMoves([x,y]);
51 default:
52 return super.getPotentialMovesFrom([x,y])
53 }
54 }
55
8a196305 56 // Pawns jump 2 or 3 squares, and promote to queen or wildebeest
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57 getPotentialPawnMoves([x,y])
58 {
59 const color = this.turn;
60 let moves = [];
0b7d99ec 61 const [sizeX,sizeY] = [V.size.x,V.size.y];
a37076f1 62 const shift = (color == "w" ? -1 : 1);
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63 const startRanks = (color == "w" ? [sizeX-2,sizeX-3] : [1,2]);
64 const lastRank = (color == "w" ? 0 : sizeX-1);
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65
66 if (x+shift >= 0 && x+shift < sizeX && x+shift != lastRank)
67 {
68 // Normal moves
69 if (this.board[x+shift][y] == V.EMPTY)
70 {
71 moves.push(this.getBasicMove([x,y], [x+shift,y]));
8a196305 72 if (startRanks.includes(x) && this.board[x+2*shift][y] == V.EMPTY)
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73 {
74 // Two squares jump
75 moves.push(this.getBasicMove([x,y], [x+2*shift,y]));
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76 if (x == startRanks[0] && this.board[x+3*shift][y] == V.EMPTY)
77 {
78 // 3-squares jump
79 moves.push(this.getBasicMove([x,y], [x+3*shift,y]));
80 }
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81 }
82 }
83 // Captures
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84 if (y>0 && this.canTake([x,y], [x+shift,y-1])
85 && this.board[x+shift][y-1] != V.EMPTY)
86 {
a37076f1 87 moves.push(this.getBasicMove([x,y], [x+shift,y-1]));
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88 }
89 if (y<sizeY-1 && this.canTake([x,y], [x+shift,y+1])
90 && this.board[x+shift][y+1] != V.EMPTY)
91 {
a37076f1 92 moves.push(this.getBasicMove([x,y], [x+shift,y+1]));
92342261 93 }
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94 }
95
96 if (x+shift == lastRank)
97 {
98 // Promotion
8a196305 99 let promotionPieces = [V.QUEEN,V.WILDEBEEST];
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100 promotionPieces.forEach(p => {
101 // Normal move
102 if (this.board[x+shift][y] == V.EMPTY)
103 moves.push(this.getBasicMove([x,y], [x+shift,y], {c:color,p:p}));
104 // Captures
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105 if (y>0 && this.canTake([x,y], [x+shift,y-1])
106 && this.board[x+shift][y-1] != V.EMPTY)
107 {
a37076f1 108 moves.push(this.getBasicMove([x,y], [x+shift,y-1], {c:color,p:p}));
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109 }
110 if (y<sizeY-1 && this.canTake([x,y], [x+shift,y+1])
111 && this.board[x+shift][y+1] != V.EMPTY)
112 {
a37076f1 113 moves.push(this.getBasicMove([x,y], [x+shift,y+1], {c:color,p:p}));
92342261 114 }
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115 });
116 }
117
118 // En passant
119 const Lep = this.epSquares.length;
120 const epSquare = Lep>0 ? this.epSquares[Lep-1] : undefined;
8a196305 121 if (!!epSquare)
a37076f1 122 {
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123 for (let epsq of epSquare)
124 {
125 // TODO: some redundant checks
126 if (epsq.x == x+shift && Math.abs(epsq.y - y) == 1)
127 {
128 let epStep = epsq.y - y;
129 var enpassantMove = this.getBasicMove([x,y], [x+shift,y+epStep]);
130 enpassantMove.vanish.push({
131 x: x,
132 y: y+epStep,
133 p: 'p',
134 c: this.getColor(x,y+epStep)
135 });
136 moves.push(enpassantMove);
137 }
138 }
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139 }
140
141 return moves;
142 }
143
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144 // TODO: wildebeest castle
145
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146 getPotentialCamelMoves(sq)
147 {
0b7d99ec 148 return this.getSlideNJumpMoves(sq, V.steps[V.CAMEL], "oneStep");
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149 }
150
151 getPotentialWildebeestMoves(sq)
152 {
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153 return this.getSlideNJumpMoves(
154 sq, V.steps[V.KNIGHT].concat(V.steps[V.CAMEL]), "oneStep");
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155 }
156
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157 isAttacked(sq, colors)
158 {
8a196305 159 return super.isAttacked(sq, colors)
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160 || this.isAttackedByCamel(sq, colors)
161 || this.isAttackedByWildebeest(sq, colors);
162 }
163
164 isAttackedByCamel(sq, colors)
165 {
166 return this.isAttackedBySlideNJump(sq, colors,
0b7d99ec 167 V.CAMEL, V.steps[V.CAMEL], "oneStep");
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168 }
169
170 isAttackedByWildebeest(sq, colors)
171 {
a37076f1 172 return this.isAttackedBySlideNJump(sq, colors, V.WILDEBEEST,
cf130369 173 V.steps[V.KNIGHT].concat(V.steps[V.CAMEL]), "oneStep");
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174 }
175
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176 checkGameEnd()
177 {
178 // No valid move: game is lost (stalemate is a win)
179 return this.turn == "w" ? "0-1" : "1-0";
180 }
efb20746 181
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182 static get VALUES() {
183 return Object.assign(
184 ChessRules.VALUES,
185 {'c': 3, 'w': 7} //experimental
186 );
187 }
188
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189 static get SEARCH_DEPTH() { return 2; }
190
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191 static GenRandInitFen()
192 {
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193 let pieces = { "w": new Array(10), "b": new Array(10) };
194 for (let c of ["w","b"])
a37076f1 195 {
8a196305 196 let positions = _.range(11);
a37076f1 197
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198 // Get random squares for bishops + camels (different colors)
199 let randIndexes = _.sample(_.range(6), 2).map(i => { return 2*i; });
200 let bishop1Pos = positions[randIndexes[0]];
201 let camel1Pos = positions[randIndexes[1]];
202 // The second bishop (camel) must be on a square of different color
203 let randIndexes_tmp = _.sample(_.range(5), 2).map(i => { return 2*i+1; });
204 let bishop2Pos = positions[randIndexes_tmp[0]];
205 let camel2Pos = positions[randIndexes_tmp[1]];
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206 for (let idx of randIndexes.concat(randIndexes_tmp)
207 .sort((a,b) => { return b-a; })) //largest indices first
208 {
dca02599 209 positions.splice(idx, 1);
92342261 210 }
a37076f1 211
dca02599 212 let randIndex = _.random(6);
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213 let knight1Pos = positions[randIndex];
214 positions.splice(randIndex, 1);
dca02599 215 randIndex = _.random(5);
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216 let knight2Pos = positions[randIndex];
217 positions.splice(randIndex, 1);
218
8a196305 219 randIndex = _.random(4);
dca02599 220 let queenPos = positions[randIndex];
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221 positions.splice(randIndex, 1);
222
92342261 223 // Random square for wildebeest
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224 randIndex = _.random(3);
225 let wildebeestPos = positions[randIndex];
226 positions.splice(randIndex, 1);
227
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228 let rook1Pos = positions[0];
229 let kingPos = positions[1];
230 let rook2Pos = positions[2];
231
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232 pieces[c][rook1Pos] = 'r';
233 pieces[c][knight1Pos] = 'n';
234 pieces[c][bishop1Pos] = 'b';
235 pieces[c][queenPos] = 'q';
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236 pieces[c][camel1Pos] = 'c';
237 pieces[c][camel2Pos] = 'c';
238 pieces[c][wildebeestPos] = 'w';
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239 pieces[c][kingPos] = 'k';
240 pieces[c][bishop2Pos] = 'b';
241 pieces[c][knight2Pos] = 'n';
242 pieces[c][rook2Pos] = 'r';
243 }
92342261 244 let fen = pieces["b"].join("") +
8a196305 245 "/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/" +
92342261 246 pieces["w"].join("").toUpperCase() +
8a196305 247 " 1111";
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248 return fen;
249 }
250}