Fix waiting time + names for computer games
[vchess.git] / client / src / views / Rules.vue
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cf2343ce 1<template lang="pug">
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2main
3 .row
4 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
5 .button-group
9ddaf8da 6 button(@click="clickReadRules()") {{ st.tr["Rules"] }}
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7 button(
8 v-show="!gameInProgress"
9 @click="startGame('auto')"
10 )
f44fd3bf 11 | {{ st.tr["Example game"] }}
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12 button(
13 v-show="!gameInProgress"
14 @click="startGame('versus')"
15 )
602d6bef 16 | {{ st.tr["Practice"] }}
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17 button(
18 v-show="gameInProgress"
19 @click="stopGame()"
20 )
602d6bef 21 | {{ st.tr["Stop game"] }}
910d631b 22 button(
20620465 23 v-if="showAnalyzeBtn"
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24 @click="gotoAnalyze()"
25 )
8055eabd 26 | {{ st.tr["Analysis mode"] }}
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27 .row
28 .col-sm-12.col-md-8.col-md-offset-2.col-lg-6.col-lg-offset-3
f76dd684 29 h4#variantName(v-show="display=='rules'") {{ gameInfo.vname }}
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30 div(
31 v-show="display=='rules'"
32 v-html="content"
33 )
34 ComputerGame(
866842c3 35 ref="compgame"
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36 v-show="display=='computer'"
37 :game-info="gameInfo"
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38 @game-stopped="gameStopped"
39 )
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40</template>
41
42<script>
a6088c90 43import ComputerGame from "@/components/ComputerGame.vue";
cf2343ce 44import { store } from "@/store";
07052665 45import { replaceByDiag } from "@/utils/printDiagram";
98b94cc3 46import { CompgameStorage } from "@/utils/compgameStorage";
cf2343ce 47export default {
6808d7a1 48 name: "my-rules",
24340cae 49 components: {
6808d7a1 50 ComputerGame
24340cae 51 },
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52 data: function() {
53 return {
54 st: store.state,
cf2343ce 55 display: "rules",
cf2343ce 56 gameInProgress: false,
6dd02928 57 // variables passed to ComputerGame:
834c202a 58 gameInfo: {
fcbc92c2 59 vname: "",
834c202a 60 mode: "versus",
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61 },
62 V: null,
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63 };
64 },
42eb4eaf 65 watch: {
6808d7a1 66 $route: function(newRoute) {
fcbc92c2 67 this.re_setVariant(newRoute.params["vname"]);
6808d7a1 68 }
42eb4eaf 69 },
6f093ada 70 created: function() {
e2732923 71 // NOTE: variant cannot be set before store is initialized
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72 this.re_setVariant(this.$route.params["vname"]);
73 },
74 computed: {
20620465 75 showAnalyzeBtn: function() {
84fc0f02 76 return !!this.V && this.V.CanAnalyze;
20620465 77 },
fcbc92c2 78 content: function() {
6808d7a1 79 if (!this.gameInfo.vname) return ""; //variant not set yet
fcbc92c2 80 // (AJAX) Request to get rules content (plain text, HTML)
6808d7a1 81 return (
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82 require(
83 "raw-loader!@/translations/rules/" +
84 this.gameInfo.vname + "/" +
85 this.st.lang + ".pug"
86 )
87 // Next two lines fix a weird issue after last update (2019-11)
88 .replace(/\\n/g, " ")
89 .replace(/\\"/g, '"')
90 .replace('module.exports = "', "")
91 .replace(/"$/, "")
07052665 92 .replace(/(fen:)([^:]*):/g, replaceByDiag)
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93 );
94 }
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95 },
96 methods: {
41cb9b94 97 clickReadRules: function() {
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98 if (this.display != "rules") this.display = "rules";
99 else if (this.gameInProgress) this.display = "computer";
41cb9b94 100 },
fcbc92c2 101 re_setVariant: async function(vname) {
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102 await import("@/variants/" + vname + ".js")
103 .then((vModule) => {
32f6285e 104 this.V = window.V = vModule[vname + "Rules"];
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105 this.gameInfo.vname = vname;
106 })
107 .catch((err) => {
108 // Soon after component creation, st.tr might be uninitialized.
109 // Set a timeout to let a chance for the message to show translated.
110 const text = "Mispelled variant name";
111 setTimeout(() => {
112 alert(this.st.tr[text] || text);
113 this.$router.replace("/variants");
114 }, 500);
115 });
cf2343ce 116 },
834c202a 117 startGame: function(mode) {
6808d7a1 118 if (this.gameInProgress) return;
cf2343ce 119 this.gameInProgress = true;
cf2343ce 120 this.display = "computer";
834c202a 121 this.gameInfo.mode = mode;
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122 if (this.gameInfo.mode == "versus") {
123 CompgameStorage.get(this.gameInfo.vname, (game) => {
124 // NOTE: game might be null
125 this.$refs["compgame"].launchGame(game);
126 });
127 } else {
128 this.$refs["compgame"].launchGame();
129 }
cf2343ce 130 },
d2edca6d 131 // The user wants to stop the game:
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132 stopGame: function() {
133 this.$refs["compgame"].gameOver("?", "Undetermined result");
cf2343ce 134 },
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135 // The game is effectively stopped:
136 gameStopped: function() {
137 this.gameInProgress = false;
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138 if (this.gameInfo.mode == "versus")
139 CompgameStorage.remove(this.gameInfo.vname);
41cb9b94 140 },
5157ce0b 141 gotoAnalyze: function() {
6808d7a1 142 this.$router.push(
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143 "/analyse/" + this.gameInfo.vname +
144 "/?fen=" + V.GenRandInitFen(this.st.settings.randomness)
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145 );
146 }
147 }
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148};
149</script>
50aed5a1 150
26d8a01a 151<!-- NOTE: not scoped here, because HTML is injected -->
5bcc9b31 152<style lang="sass">
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153@import "@/styles/_board_squares_img.sass"
154@import "@/styles/_rules.sass"
155</style>
c7550017 156
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157<style lang="sass" scoped>
158h4#variantName
50aed5a1 159 text-align: center
9a3049f3 160 font-weight: bold
50aed5a1 161</style>