Rename analyze --> analyse (UK spelling?)
[vchess.git] / client / src / views / Analyse.vue
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7f3484bd 1<template lang="pug">
7aa548e7 2main
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3 .row
4 .col-sm-12
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5 #fenDiv
6 input#fen(v-model="curFen" @input="adjustFenSize")
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7 button(@click="gotoFen") {{ st.tr["Go"] }}
8 BaseGame(:game="game" :vr="vr" ref="basegame")
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9</template>
10
11<script>
12import BaseGame from "@/components/BaseGame.vue";
7f3484bd 13import { store } from "@/store";
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14import { ArrayFun } from "@/utils/array";
15
16export default {
677fe285 17 name: 'my-analyse',
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18 components: {
19 BaseGame,
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20 },
21 // gameRef: to find the game in (potentially remote) storage
22 data: function() {
23 return {
24 st: store.state,
25 gameRef: { //given in URL (rid = remote ID)
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26 vname: "",
27 fen: ""
28 },
29 game: {
677fe285 30 players:[{name:"Analyse"},{name:"Analyse"}],
652f40de 31 mode: "analyze"
7f3484bd 32 },
7f3484bd 33 vr: null, //"variant rules" object initialized from FEN
5157ce0b 34 curFen: "",
652f40de 35 //people: [], //players + observers //TODO later: interactive analyze...
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36 };
37 },
38 watch: {
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39 // NOTE: no watcher for $route change, because if fenStart doesn't change
40 // then it doesn't trigger BaseGame.re_init() and the result is weird.
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41 "vr.movesCount": function(fen) {
42 this.curFen = this.vr.getFen();
43 this.adjustFenSize();
44 },
7f3484bd 45 },
7f3484bd 46 created: function() {
652f40de 47 this.gameRef.vname = this.$route.params["vname"];
a0c41e7e 48 if (this.gameRef.vname == "Dark")
0e16cb26 49 {
677fe285 50 alert(this.st.tr["Analyse in Dark mode makes no sense!"]);
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51 history.back(); //or this.$router.go(-1)
52 }
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53 else
54 {
55 this.gameRef.fen = this.$route.query["fen"].replace(/_/g, " ");
56 this.initialize();
57 }
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58 },
59 methods: {
a0c41e7e 60 initialize: async function() {
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61 // Obtain VariantRules object
62 const vModule = await import("@/variants/" + this.gameRef.vname + ".js");
63 window.V = vModule.VariantRules;
a0c41e7e 64 this.loadGame();
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65 },
66 loadGame: function() {
0e16cb26 67 // NOTE: no need to set score (~unused)
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68 this.game.vname = this.gameRef.vname;
69 this.game.fen = this.gameRef.fen;
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70 this.curFen = this.game.fen;
71 this.adjustFenSize();
652f40de 72 this.vr = new V(this.game.fen);
d641bec1 73 this.game.mycolor = this.vr.turn;
77c50966 74 this.$set(this.game, "fenStart", this.gameRef.fen);
7f3484bd 75 },
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76 adjustFenSize: function() {
77 let fenInput = document.getElementById("fen");
78 fenInput.style.width = this.curFen.length + "ch";
79 },
80 gotoFen: function() {
81 this.gameRef.fen = this.curFen;
82 this.loadGame();
83 },
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84 },
85};
86</script>
87
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88<style lang="sass" scoped>
89#fenDiv
90 text-align: center
7f3484bd 91</style>