Fix Antiking 1 notation
[vchess.git] / client / src / variants / Crazyhouse.js
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0c3fe8a6 1import { ChessRules, PiPo, Move } from "@/base_rules";
6808d7a1 2import { ArrayFun } from "@/utils/array";
0c3fe8a6 3
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4export const VariantRules = class CrazyhouseRules extends ChessRules {
5 static IsGoodFen(fen) {
6 if (!ChessRules.IsGoodFen(fen)) return false;
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7 const fenParsed = V.ParseFen(fen);
8 // 5) Check reserves
9 if (!fenParsed.reserve || !fenParsed.reserve.match(/^[0-9]{10,10}$/))
10 return false;
11 // 6) Check promoted array
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12 if (!fenParsed.promoted) return false;
13 if (fenParsed.promoted == "-") return true; //no promoted piece on board
dac39588 14 const squares = fenParsed.promoted.split(",");
6808d7a1 15 for (let square of squares) {
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16 const c = V.SquareToCoords(square);
17 if (c.y < 0 || c.y > V.size.y || isNaN(c.x) || c.x < 0 || c.x > V.size.x)
18 return false;
19 }
20 return true;
21 }
2d7194bd 22
6808d7a1 23 static ParseFen(fen) {
dac39588 24 const fenParts = fen.split(" ");
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25 return Object.assign(ChessRules.ParseFen(fen), {
26 reserve: fenParts[5],
27 promoted: fenParts[6]
28 });
dac39588 29 }
fb6ceeff 30
e727fe31 31 getEpSquare(moveOrSquare) {
bbf66837 32 if (typeof moveOrSquare !== "object" || moveOrSquare.vanish.length > 0)
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33 return super.getEpSquare(moveOrSquare);
34 // Landing move: no en-passant
35 return undefined;
36 }
37
7ba4a5bc
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38 static GenRandInitFen(randomness) {
39 return ChessRules.GenRandInitFen(randomness) + " 0000000000 -";
dac39588 40 }
2d7194bd 41
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42 getFen() {
43 return (
90e814b6
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44 super.getFen() + " " +
45 this.getReserveFen() + " " +
46 this.getPromotedFen()
6808d7a1 47 );
dac39588 48 }
2d7194bd 49
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50 getFenForRepeat() {
51 return (
90e814b6 52 super.getFenForRepeat() + "_" +
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53 this.getReserveFen() + "_" +
54 this.getPromotedFen()
55 );
56 }
57
6808d7a1 58 getReserveFen() {
dac39588 59 let counts = new Array(10);
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60 for (
61 let i = 0;
62 i < V.PIECES.length - 1;
63 i++ //-1: no king reserve
64 ) {
dac39588 65 counts[i] = this.reserve["w"][V.PIECES[i]];
6808d7a1 66 counts[5 + i] = this.reserve["b"][V.PIECES[i]];
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67 }
68 return counts.join("");
69 }
2d7194bd 70
6808d7a1 71 getPromotedFen() {
dac39588 72 let res = "";
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73 for (let i = 0; i < V.size.x; i++) {
74 for (let j = 0; j < V.size.y; j++) {
c292ebb2 75 if (this.promoted[i][j]) res += V.CoordsToSquare({ x: i, y: j }) + ",";
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76 }
77 }
c292ebb2 78 // Remove last comma:
6808d7a1 79 if (res.length > 0) res = res.slice(0, -1);
6808d7a1 80 else res = "-";
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81 return res;
82 }
2d7194bd 83
6808d7a1 84 setOtherVariables(fen) {
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85 super.setOtherVariables(fen);
86 const fenParsed = V.ParseFen(fen);
87 // Also init reserves (used by the interface to show landable pieces)
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88 this.reserve = {
89 w: {
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90 [V.PAWN]: parseInt(fenParsed.reserve[0]),
91 [V.ROOK]: parseInt(fenParsed.reserve[1]),
92 [V.KNIGHT]: parseInt(fenParsed.reserve[2]),
93 [V.BISHOP]: parseInt(fenParsed.reserve[3]),
6808d7a1 94 [V.QUEEN]: parseInt(fenParsed.reserve[4])
dac39588 95 },
6808d7a1 96 b: {
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97 [V.PAWN]: parseInt(fenParsed.reserve[5]),
98 [V.ROOK]: parseInt(fenParsed.reserve[6]),
99 [V.KNIGHT]: parseInt(fenParsed.reserve[7]),
100 [V.BISHOP]: parseInt(fenParsed.reserve[8]),
6808d7a1 101 [V.QUEEN]: parseInt(fenParsed.reserve[9])
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102 }
103 };
104 this.promoted = ArrayFun.init(V.size.x, V.size.y, false);
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105 if (fenParsed.promoted != "-") {
106 for (let square of fenParsed.promoted.split(",")) {
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107 const coords = V.SquareToCoords(square);
108 this.promoted[coords.x][coords.y] = true;
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109 }
110 }
111 }
5c42c64e 112
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113 getColor(i, j) {
114 if (i >= V.size.x) return i == V.size.x ? "w" : "b";
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115 return this.board[i][j].charAt(0);
116 }
2d7194bd 117
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118 getPiece(i, j) {
119 if (i >= V.size.x) return V.RESERVE_PIECES[j];
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120 return this.board[i][j].charAt(1);
121 }
a6abf094 122
dac39588 123 // Used by the interface:
241bf8f2 124 getReservePpath(index, color) {
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125 return color + V.RESERVE_PIECES[index];
126 }
9d4a0218
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127// // Version if some day I have pieces with numbers printed on it:
128// getReservePpath(index, color) {
129// return (
130// "Crazyhouse/" +
131// color + V.RESERVE_PIECES[index] +
132// "_" + this.vr.reserve[playingColor][V.RESERVE_PIECES[i]]
133// );
134// }
a6abf094 135
dac39588 136 // Ordering on reserve pieces
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137 static get RESERVE_PIECES() {
138 return [V.PAWN, V.ROOK, V.KNIGHT, V.BISHOP, V.QUEEN];
dac39588 139 }
1221ac47 140
6808d7a1 141 getReserveMoves([x, y]) {
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142 const color = this.turn;
143 const p = V.RESERVE_PIECES[y];
6808d7a1 144 if (this.reserve[color][p] == 0) return [];
dac39588 145 let moves = [];
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146 const pawnShift = p == V.PAWN ? 1 : 0;
147 for (let i = pawnShift; i < V.size.x - pawnShift; i++) {
148 for (let j = 0; j < V.size.y; j++) {
149 if (this.board[i][j] == V.EMPTY) {
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150 let mv = new Move({
151 appear: [
152 new PiPo({
153 x: i,
154 y: j,
155 c: color,
156 p: p
157 })
158 ],
159 vanish: [],
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160 start: { x: x, y: y }, //a bit artificial...
161 end: { x: i, y: j }
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162 });
163 moves.push(mv);
164 }
165 }
166 }
167 return moves;
168 }
a6abf094 169
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170 getPotentialMovesFrom([x, y]) {
171 if (x >= V.size.x) {
dac39588 172 // Reserves, outside of board: x == sizeX(+1)
6808d7a1 173 return this.getReserveMoves([x, y]);
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174 }
175 // Standard moves
6808d7a1 176 return super.getPotentialMovesFrom([x, y]);
dac39588 177 }
a6abf094 178
6808d7a1 179 getAllValidMoves() {
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180 let moves = super.getAllValidMoves();
181 const color = this.turn;
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182 for (let i = 0; i < V.RESERVE_PIECES.length; i++)
183 moves = moves.concat(
184 this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i])
185 );
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186 return this.filterValid(moves);
187 }
a6abf094 188
6808d7a1
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189 atLeastOneMove() {
190 if (!super.atLeastOneMove()) {
dac39588 191 // Search one reserve move
6808d7a1 192 for (let i = 0; i < V.RESERVE_PIECES.length; i++) {
dac39588 193 let moves = this.filterValid(
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194 this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i])
195 );
196 if (moves.length > 0) return true;
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197 }
198 return false;
199 }
200 return true;
201 }
a6abf094 202
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203 postPlay(move) {
204 super.postPlay(move);
6808d7a1 205 if (move.vanish.length == 2 && move.appear.length == 2) return; //skip castle
dac39588 206 const color = move.appear[0].c;
6808d7a1 207 if (move.vanish.length == 0) {
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208 this.reserve[color][move.appear[0].p]--;
209 return;
210 }
211 move.movePromoted = this.promoted[move.start.x][move.start.y];
6808d7a1 212 move.capturePromoted = this.promoted[move.end.x][move.end.y];
dac39588 213 this.promoted[move.start.x][move.start.y] = false;
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214 this.promoted[move.end.x][move.end.y] =
215 move.movePromoted ||
216 (move.vanish[0].p == V.PAWN && move.appear[0].p != V.PAWN);
217 if (move.capturePromoted) this.reserve[color][V.PAWN]++;
218 else if (move.vanish.length == 2) this.reserve[color][move.vanish[1].p]++;
dac39588 219 }
1221ac47 220
3a2a7b5f
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221 postUndo(move) {
222 super.postUndo(move);
6808d7a1 223 if (move.vanish.length == 2 && move.appear.length == 2) return;
dac39588 224 const color = this.turn;
6808d7a1 225 if (move.vanish.length == 0) {
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226 this.reserve[color][move.appear[0].p]++;
227 return;
228 }
6808d7a1 229 if (move.movePromoted) this.promoted[move.start.x][move.start.y] = true;
dac39588 230 this.promoted[move.end.x][move.end.y] = move.capturePromoted;
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231 if (move.capturePromoted) this.reserve[color][V.PAWN]--;
232 else if (move.vanish.length == 2) this.reserve[color][move.vanish[1].p]--;
dac39588 233 }
a6abf094 234
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235 static get SEARCH_DEPTH() {
236 return 2;
78d64531 237 }
a6abf094 238
6808d7a1 239 evalPosition() {
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240 let evaluation = super.evalPosition();
241 // Add reserves:
6808d7a1 242 for (let i = 0; i < V.RESERVE_PIECES.length; i++) {
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243 const p = V.RESERVE_PIECES[i];
244 evaluation += this.reserve["w"][p] * V.VALUES[p];
245 evaluation -= this.reserve["b"][p] * V.VALUES[p];
246 }
247 return evaluation;
248 }
6752407b 249
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250 getNotation(move) {
251 if (move.vanish.length > 0) return super.getNotation(move);
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252 // Rebirth:
253 const piece =
6808d7a1 254 move.appear[0].p != V.PAWN ? move.appear[0].p.toUpperCase() : "";
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255 return piece + "@" + V.CoordsToSquare(move.end);
256 }
6808d7a1 257};