Update TODO
[vchess.git] / _tmp / TODO
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1Après ajout d'un problème, passer display à "mine"
2Résoudre le pb "no more problems" when navigating after loading one pb
3
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4tell opponent that I got the move, for him to start timer (and lose...)
5 --> no, not needed and impossible if everybody is offline
6 ==> just store this time locally (cheating possible but...)
7board2, board3, board4
8VariantRules2, 3 et 4 aussi
9fetch challenges and corr games from server at startup (room)
10but forbid anonymous to start corr games or accept challenges
11
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12Dans variant page, "mes parties" peut toujours contenir corr + importées (deux onglets)
13En fin de partie (observée ou non), bouton "import game" en + de "download game" ==> directement dans indexedDB
14--> sursis de 7 jours pour les parties par correspondance, qui sont encore chargées depuis le serveur
15
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16mat en 2 échiqueté : brnkr3/pppp1p1p/4ps2/8/2P2P2/P1qP4/2c1s1PP/R1K5
17(Bb3+ Kb1 Ba2#)
18
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19// TODO: decodeURIComponent() for GET/DELETE parameters
20
7192f471 212) Integrate computer play into rules tab
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223) Allow correspondance play (no need for P2P: online moves through the server (which also store them))
234) Write my-games tab (included current/finished/imported)
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24 Use Dexie.js, or anything to store games locally
255) Write room tab
26 Use this: https://github.com/feross/simple-peer for online games+challenges+chat
276) Test... and publish
28
263eef68 29Finish rules translation in Spanish + improve existing ones
69f3d801 30Design: final touch (gain extra space on top, using space on the right)
684e1cac 31Crazyhouse: center reserves, grey if zero available, numbers superimposed
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32Promotions: increase pieces sizes, better background.
33Code: use two spaces instead of tabs, everywhere.
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34Increase code line length to 100 or more?
35(http://katafrakt.me/2017/09/16/80-characters-line-length-limit/)
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36Chat button should be more apparent after game ends (color ?)
37Reinforce security for problems upload (how ?)
c5fa5762 38
edcd679a 39Later:
582df349 40Let choice of time control, allow correspondance play, several corr games at the same time
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41==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/
42Each user would have a unique identifier stored in the client DB.
43Allow to cancel games (if opponent doesn't connect again)
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44Live games storage would be browser-based: different games on smartphone, home computer, work computer... (why not ?)
45==> (at most 1) running, and finished (which can be deleted from local memory)
edcd679a 46Allow challenging a specific player (by his chosen name)
582df349 47But keep the random pairings as main playing way + always playing in ZEN mode
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48
49style menu : surligner onglet courant
50
51Interface :
c5fa5762 52 - newGame: une modalBox à paramètres, timeControl, type d'adversaire ==> "new Game")
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54Importer des parties : nécessite de parser le PGN produit (possible, un peu pénible)
55mais permettrait mode analyse (avec bouton "analyse", comme sur ancien site).
56
57espagnol : jugada ou movimiento ?
58fin de la partida au lieu de final de partida ?
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59
60Bouton new game ==> human only. Indiquer adversaire (éventuellement), cadence (ou "infini")
582df349 61Mode analyse : accessible à tout moment d'une partie (HH, ou computer) terminée + bouton "analyze from here" (sur parties observées)
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63Coordonnées sur échiquier: sur cases, à gauche (verticale) ou en bas (horizontale)
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65Import game : en local dans indexedDb, affichage dans "Games --> Imported"
66
582df349 67Checkered : si intervention d'un 3eme joueur, initialiser son temps à la moyenne des temps restants des deux autres... ?
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69Mode contre ordinateur : seulement accessible depuis onglet "Rules" (son principal intérêt)
70
71Hexachess: McCooey et Shafran (deux tailles, randomisation OK)
72http://www.math.bas.bg/~iad/tyalie/shegra/shegrax.html
73http://www.quadibloc.com/chess/ch0401.htm