Add Sittuyin + Doublemove2. A few fixes. TODO: fix Ambiguous bugs and playing on...
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1Grasshopper problem: 8/8/8/8/8/8/5gPp/5K1k w 0 iiii - V. Onitiu, Die Schwalbe 1929.
2+ Wikipedia maybe https://en.wikipedia.org/wiki/Grasshopper_(chess)
3
4Shako, also known as UniEed Chess (Jean-Louis
5Cazaux, 1990). Board 10x10; extra pieces are
6Elephant (moves one or two squares
7diagonally, may leap intervening square) and
8Cannon (as above); CC on a1/j1 and a10/j10,
9ERNBQKBNRE on ranks 2/9, 10xP on ranks
103/8. The name means chess in Esperanto.
11(Cazaux)
12
13Shogi + Makruk/Thai chess --> see on Pychess
14
15Interesting:
16Monochrome Chess (Proprietary game,
17Looney Industries; Andrew Looney, 1996).
18Usual men and array but pieces are all of the
19same colour. A man is controlled by the player
20in whose half of the board it stands. Thus after
21e4-e5, the pawn changes sides and reverses
22direction. When you capture (by definition, in
23the opponent’s half) there can be no recapture
24as the piece has changed sides. You may not
25immediately reverse an opponent’s move. The
26king has no royal powers but can castle. The
27men are allocated points and the object is to
28have the most points (in pieces captured) when
29the game ends, which is usually when the
30players agree or when one half of the board is
31empty. Values: King=10, Queen=8, Rook=5,
32Bishop=4, Knight=3, Pawn=1. A related game
33Martian Chess is described in chapter 38.
34(Proprietor’s rule sheet, Variant Chess 39)
35
137c18b7 36Chakart :)
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37https://www.chessvariants.com/crossover.dir/koopachess.html
38
39Diamond Chess [Rynd] (J. A.
40Porterfield Rynd, 1886) --> Berolina2 ?
41https://www.chessvariants.com/rules/diamond-chess
42
43Bicolour Chess (Gabriel Authier, 1958). v1 et v2 : (Roméo Bédoni, 1958)
44Kings are subject to check and checkmate by
45own as well as opponent’s pieces. The Q and
46QN are interchanged in the array
47.
48v2: y but a player may capture his
49own men (TODO: only v2?)
50
51Koth : king of the hill, king cannot move into check, giving check is forbidden (no checkmate).
52
53Berolina Grid Chess, also known as
54Gridolina (originator not noted). A
55combination of Berolina and Grid Chess.
56Better than Grid Chess since Berolina pawns
57cross grid lines more easily. Described in
58World Game Review 10 as the most popular of
59the NOST combination games. (Nost-algia
60150, also Nost-algia 112 ‘not seen’)
61--> pourquoi pas, mais faudra pouvoir tracer des lignes sur plateau (Ball, Koth, Sittuyin, celle-là, Rococo)
62
63Contact (quoted by David Silverman, 1971).
64White puts a knight on any square of an empty
65chessboard. Black moves the knight and
66places a marker on the square vacated. Play
67alternates. The knight may only be moved to
68vacant squares. The object is to make the last
69move. The game can also be played with any
70of the other pieces. (Your Move)
71
72https://www.chessvariants.com/diffmove.dir/checkers.html --> move forward (Multhopp)
73in 1974 by Hans Multhopp
74https://www.chessvariants.com/diffmove.dir/checkers.html
75
76Clockwork Orange Chess (Fergus Duniho,
771999). https://www.chessvariants.com/other.dir/clockworkorange.html
78implem : pieces code, yellow/red, easy
efc6e836 79
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80http://abrobecker.free.fr/chess/fairyblitz.htm#football
81Le gagnant est le premier joueur à marquer un but, càd celui qui arrive à installer une de ses pièces dans les cages adverses: d8,e8 pour les blancs et d1,e1 pour les noirs.
82
b406466b 83Recycle1 et Recycle2 (--> celle-là)
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84http://abrobecker.free.fr/chess/fairyblitz.htm#deplaceurdevivants
85Philippe Rouzaud, Phénix 151-152, mai 2006): Un camp peut, à la place d'un coup orthodoxe, capturer une de ses pièces et replacer la pièce capturée immédiatement sur l'échiquier. Un roi peut rester en échec durant cette action. Une pièce déplacée sur l'échiquier peut mater. Un pion ne peut pas être déplacé en première ou dernière rangée. Un roi peut déplacer et être déplacé, y compris pour se soustraire à un échec. Le roque ne peut se faire que de manière orthodoxe.
86Rouzaud-Banaddou: 1.Fxb2 (=f5) Dxc7 (=e6) 2.fxe6 dxe6 3.Txb1 (=b5) Dxe7 (=c7) 4.Txb2 (=a3) Dxf7 (=d6) 5.Txg1 (=g5) Dxg7 (=f6) 6.Txf1 (=f7)+ Rxf8 (=h4) 7.Fxb2 (=e8) Rxg7 (=c5) 8.Rxd1 (=f8)+ Rxh8 (=g7) 9.Dxg8+ Txg8 10.Txg8#
87
88http://abrobecker.free.fr/chess/fairyblitz.htm#madrasi
89Madrasi Chess, Abdul J. Karwathar, 1979): Deux pièces de même nature (excepté les rois) qui s'observent, se paralysent mutuellement en perdant tout pouvoir (déplacement, prise, donner échec ou mat) sauf celui de paralyser une autre pièce.
901.e4 e5 2.Cf3 Cc6 3.Fc4 Fc5 4.Cxe5 d6 5.d4 (5.Fxf7+ Rxf7 est légal; ou 5.Dh5 Fe6 immobilisant le Fc4) 5...Fxd4 6.Dxd4 dxe5 et la Dame blanche est perdue.