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[cgds.git] / src / Vector.c
index 042e75c..a072ff3 100644 (file)
 
 void _vector_init(Vector* vector, size_t dataSize)
 {
-       vector->datas = NULL;
-       vector->dataSize = dataSize;
-       vector->size = 0;
-       vector->capacity = 0;
+  vector->datas = NULL;
+  vector->dataSize = dataSize;
+  vector->size = 0;
+  vector->capacity = 0;
 }
 
 Vector* _vector_new(size_t dataSize)
 {
-       Vector* vector = (Vector*) safe_malloc(sizeof (Vector));
-       _vector_init(vector, dataSize);
-       return vector;
+  Vector* vector = (Vector*) safe_malloc(sizeof (Vector));
+  _vector_init(vector, dataSize);
+  return vector;
 }
 
 Vector* vector_copy(Vector* vector)
 {
-       Vector* vectorCopy = _vector_new(vector->dataSize);
-       vectorCopy->size = vector->size;
-       vectorCopy->capacity = vector->capacity;
-       vectorCopy->datas = (void**) safe_malloc(vector->capacity * sizeof (void*));
-       for (UInt i = 0; i < vector->size; i++)
-       {
-               vectorCopy->datas[i] = safe_malloc(vector->dataSize);
-               memcpy(vectorCopy->datas[i], vector->datas[i], vector->dataSize);
-       }
-       return vectorCopy;
+  Vector* vectorCopy = _vector_new(vector->dataSize);
+  vectorCopy->size = vector->size;
+  vectorCopy->capacity = vector->capacity;
+  vectorCopy->datas = (void**) safe_malloc(vector->capacity * sizeof (void*));
+  for (UInt i = 0; i < vector->size; i++)
+  {
+    vectorCopy->datas[i] = safe_malloc(vector->dataSize);
+    memcpy(vectorCopy->datas[i], vector->datas[i], vector->dataSize);
+  }
+  return vectorCopy;
 }
 
 bool vector_empty(Vector* vector)
 {
-       return (vector->size == 0);
+  return (vector->size == 0);
 }
 
 UInt vector_size(Vector* vector)
 {
-       return vector->size;
+  return vector->size;
 }
 
 void _vector_realloc(Vector* vector, UInt newCapacity)
 {
-       void** rellocatedDatas = (void**) safe_malloc(newCapacity * sizeof (void*));
-       for (UInt i = 0; i < vector->size; i++)
-       {
-               rellocatedDatas[i] = (void*) safe_malloc(vector->dataSize);
-               memcpy(rellocatedDatas[i], vector->datas[i], vector->dataSize);
-               safe_free(vector->datas[i]);
-       }
-       safe_free(vector->datas);
-       vector->datas = rellocatedDatas;
-       vector->capacity = newCapacity;
+  void** rellocatedDatas = (void**) safe_malloc(newCapacity * sizeof (void*));
+  for (UInt i = 0; i < vector->size; i++)
+  {
+    rellocatedDatas[i] = (void*) safe_malloc(vector->dataSize);
+    memcpy(rellocatedDatas[i], vector->datas[i], vector->dataSize);
+    safe_free(vector->datas[i]);
+  }
+  safe_free(vector->datas);
+  vector->datas = rellocatedDatas;
+  vector->capacity = newCapacity;
 }
 
 void _vector_push(Vector* vector, void* data)
 {
-       void* pData = safe_malloc(vector->dataSize);
-       memcpy(pData, data, vector->dataSize);
-       if (vector->size >= vector->capacity)
-       {
-               UInt increasedCapacity = vector->capacity > 0 ? 2 * vector->capacity : 1;
-               _vector_realloc(vector, increasedCapacity);
-       }
-       vector->datas[vector->size] = pData;
-       vector->size++;
+  void* pData = safe_malloc(vector->dataSize);
+  memcpy(pData, data, vector->dataSize);
+  if (vector->size >= vector->capacity)
+  {
+    UInt increasedCapacity = vector->capacity > 0 ? 2 * vector->capacity : 1;
+    _vector_realloc(vector, increasedCapacity);
+  }
+  vector->datas[vector->size] = pData;
+  vector->size++;
 }
 
 void vector_pop(Vector* vector)
 {
-       safe_free(vector->datas[vector_size(vector) - 1]);
-       vector->size--;
-       if (vector_size(vector) <= (vector->capacity >> 1))
-               _vector_realloc(vector, vector->capacity >> 1);
+  safe_free(vector->datas[vector_size(vector) - 1]);
+  vector->size--;
+  if (vector_size(vector) <= (vector->capacity >> 1))
+    _vector_realloc(vector, vector->capacity >> 1);
 }
 
 void* _vector_get(Vector* vector, UInt index)
 {
-       return vector->datas[index];
+  return vector->datas[index];
 }
 
 void _vector_set(Vector* vector, UInt index, void* data)
 {
-       memcpy(vector->datas[index], data, vector->dataSize);
+  memcpy(vector->datas[index], data, vector->dataSize);
 }
 
 void vector_clear(Vector* vector)
 {
-       for (UInt i = 0; i < vector->size; i++)
-               safe_free(vector->datas[i]);
-       safe_free(vector->datas);
-       _vector_init(vector, vector->dataSize);
+  for (UInt i = 0; i < vector->size; i++)
+    safe_free(vector->datas[i]);
+  safe_free(vector->datas);
+  _vector_init(vector, vector->dataSize);
 }
 
 void vector_destroy(Vector* vector)
 {
-       vector_clear(vector);
-       safe_free(vector);
+  vector_clear(vector);
+  safe_free(vector);
 }
 
 ////////////////////
@@ -112,50 +112,50 @@ void vector_destroy(Vector* vector)
 
 VectorIterator* vector_get_iterator(Vector* vector)
 {
-       VectorIterator* vectorI =
+  VectorIterator* vectorI =
     (VectorIterator*) safe_malloc(sizeof (VectorIterator));
-       vectorI->vector = vector;
-       vectorI_reset_begin(vectorI);
-       return vectorI;
+  vectorI->vector = vector;
+  vectorI_reset_begin(vectorI);
+  return vectorI;
 }
 
 void vectorI_reset_begin(VectorIterator* vectorI)
 {
-       vectorI->current = vectorI->vector->datas;
+  vectorI->current = vectorI->vector->datas;
 }
 
 void vectorI_reset_end(VectorIterator* vectorI)
 {
-       vectorI->current = vectorI->vector->datas + vectorI->vector->size - 1;
+  vectorI->current = vectorI->vector->datas + vectorI->vector->size - 1;
 }
 
 bool vectorI_has_data(VectorIterator* vectorI)
 {
-       return (vectorI->current >= vectorI->vector->datas &&
-               vectorI->current < vectorI->vector->datas + vectorI->vector->size);
+  return (vectorI->current >= vectorI->vector->datas &&
+    vectorI->current < vectorI->vector->datas + vectorI->vector->size);
 }
 
 void* _vectorI_get(VectorIterator* vectorI)
 {
-       return *(vectorI->current);
+  return *(vectorI->current);
 }
 
 void _vectorI_set(VectorIterator* vectorI, void* data)
 {
-       *(vectorI->current) = data;
+  *(vectorI->current) = data;
 }
 
 void vectorI_move_next(VectorIterator* vectorI)
 {
-       vectorI->current++;
+  vectorI->current++;
 }
 
 void vectorI_move_prev(VectorIterator* vectorI)
 {
-       vectorI->current--;
+  vectorI->current--;
 }
 
 void vectorI_destroy(VectorIterator* vectorI)
 {
-       safe_free(vectorI);
+  safe_free(vectorI);
 }