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[cgds.git] / src / Vector.h
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1/**
2 * @file Vector.h
3 */
4
5#ifndef CGDS_VECTOR_H
6#define CGDS_VECTOR_H
7
8#include <stdlib.h>
9#include <string.h>
10#include "cgds/safe_alloc.h"
11#include "cgds/types.h"
12
13//*************
14// Vector logic
15//*************
16
17/**
18 * @brief Generic resizable array.
19 */
20typedef struct Vector {
21 void** datas; ///< Data array of fixed length (reallocated if needed).
22 size_t dataSize; ///< Size in bytes of a vector element.
23 UInt size; ///< Count elements in the vector.
24 UInt capacity; ///< Current maximal capacity; always larger than size.
25} Vector;
26
27/**
28 * @brief Initialize an empty vector.
29 */
30void _vector_init(
31 Vector* vector, ///< "this" pointer.
32 size_t dataSize ///< Size in bytes of a vector element.
33);
34
35/**
36 * @brief Return an allocated and initialized vector.
37 */
38Vector* _vector_new(
39 size_t dataSize ///< Size in bytes of a vector element.
40);
41
42/**
43 * @brief Return an allocated and initialized vector.
44 * @param type Type of a vector element (int, char*, ...).
45 *
46 * Usage: Vector* vector_new(<Type> type)
47 */
48#define vector_new(type) \
49{ \
50 _vector_new(sizeof(type)); \
51}
52
53/**
54 * @brief Copy constructor (shallow copy, ok for basic types).
55 */
56Vector* vector_copy(
57 Vector* vector ///< "this" pointer.
58);
59
60/**
61 * @brief Check if the vector is empty.
62 */
63bool vector_empty(
64 Vector* vector ///< "this" pointer.
65);
66
67/**
68 * @brief Return current size.
69 */
70UInt vector_size(
71 Vector* vector ///< "this" pointer.
72);
73
74/**
75 * @brief Reallocate internal array.
76 */
77void _vector_realloc(
78 Vector* vector, ///< "this" pointer.
79 UInt newCapacity ///< New capacity of the vector (in number of elements).
80);
81
82/**
83 * @brief Add data at the end.
84 */
85void _vector_push(
86 Vector* vector, ///< "this" pointer.
87 void* data ///< Data to be added.
88);
89
90/**
91 * @brief Add data at the end.
92 * @param vector "this" pointer.
93 * @param data Data to be added.
94 *
95 * Usage: void vector_push(Vector* vector, void data)
96 */
97#define vector_push(vector, data) \
98{ \
99 typeof((data)) tmp = data; \
100 _vector_push(vector,&tmp); \
101}
102
103/**
104 * @brief Remove the last pushed element.
105 */
106void vector_pop(
107 Vector* vector ///< "this" pointer.
108);
109
110/**
111 * @brief Get the element at given index.
112 */
113void* _vector_get(
114 Vector* vector, ///< "this" pointer.
115 UInt index ///< Index of the element to retrieve.
116);
117
118/**
119 * @brief Get the element at given index.
120 * @param vector "this" pointer.
121 * @param index Index of the element to retrieve.
122 * @param data 'out' variable to contain the result.
123 *
124 * Usage: void vector_get(Vector* vector, size_t index, void data)
125 */
126#define vector_get(vector, index, data) \
127{ \
128 void* pData = _vector_get(vector,index); \
129 data = *((typeof(&data))pData); \
130}
131
132/**
133 * @brief Set the element at given index.
134 */
135void _vector_set(
136 Vector* vector, ///< "this" pointer.
137 UInt index, ///< Index of the element to be modified.
138 void* data ///< Pointer to new data at given index.
139);
140
141/**
142 * @brief Set the element at given index.
143 * @param vector "this" pointer.
144 * @param index Index of the element to be modified.
145 * @param data New data at given index.
146 *
147 * Usage: void vector_set(Vector* vector, size_t index, void data)
148 */
149#define vector_set(vector, index, data) \
150{ \
151 typeof((data)) tmp = data; \
152 _vector_set(vector,index,&tmp); \
153}
154
155/**
156 * @brief Clear the entire vector.
157 */
158void vector_clear(
159 Vector* vector ///< "this" pointer.
160);
161
162/**
163 * @brief Destroy the vector: clear it, and free 'vector' pointer.
164 */
165void vector_destroy(
166 Vector* vector ///< "this" pointer.
167);
168
169//***************
170// Iterator logic
171//***************
172
173/**
174 * @brief Iterator on a generic vector.
175 */
176typedef struct VectorIterator {
177 Vector* vector; ///< Vector to be iterated.
178 void** current; ///< Current vector element.
179} VectorIterator;
180
181/**
182 * @brief Obtain an iterator object, starting at vector beginning (index 0).
183 */
184VectorIterator* vector_get_iterator(
185 Vector* vector ///< Pointer to the vector to iterate over.
186);
187
188/**
189 * @brief (Re)set current position inside vector to beginning (0).
190 */
191void vectorI_reset_begin(
192 VectorIterator* vectorI ///< "this" pointer.
193);
194
195/**
196 * @brief (Re)set current position inside vector to end (vector->size-1).
197 */
198void vectorI_reset_end(
199 VectorIterator* vectorI ///< "this" pointer.
200);
201
202/**
203 * @brief Tell if there is some data at the current index.
204 */
205bool vectorI_has_data(
206 VectorIterator* vectorI ///< "this" pointer.
207);
208
209/**
210 * @brief Get data contained at the current index.
211 */
212void* _vectorI_get(
213 VectorIterator* vectorI ///< "this" pointer.
214);
215
216/**
217 * @brief Get data contained at the current index.
218 * @param vectorI "this" pointer.
219 * @param data 'out' variable to contain the result.
220 *
221 * Usage: void vectorI_get(VectorIterator* vectorI, void data);
222 */
223#define vectorI_get(vectorI, data) \
224{ \
225 void* pData = _vectorI_get(vectorI); \
226 data = *((typeof(&data))pData); \
227}
228
229/**
230 * @brief Set the element at current index.
231 */
232void _vectorI_set(
233 VectorIterator* vectorI, ///< "this" pointer.
234 void* data ///< Data to be assigned.
235);
236
237/**
238 * @brief Set the element at current index.
239 * @param vectorI "this" pointer.
240 * @param data Data to be assigned.
241 *
242 * Usage: void vectorI_set(VectorIterator* vectorI, void data)
243 */
244#define vectorI_set(vectorI, data) \
245{ \
246 typeof((data)) tmp = data; \
247 _vectorI_set(vectorI,&tmp); \
248}
249
250/**
251 * @brief Move current iterator position forward (toward last index).
252 */
253void vectorI_move_next(
254 VectorIterator* vectorI ///< "this" pointer.
255);
256
257/**
258 * @brief Move current iterator position backward (toward first index).
259 */
260void vectorI_move_prev(
261 VectorIterator* vectorI ///< "this" pointer.
262);
263
264/**
265 * @brief Free memory allocated for the iterator.
266 */
267void vectorI_destroy(
268 VectorIterator* vectorI ///< "this" pointer.
269);
270
271#endif