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Refactor Games structure on server: no longer use an extra 'Players' table
[vchess.git]
/
server
/
models
/
Challenge.js
2020-03-16
Benjamin Auder
Refactor models (merge Players in Games), add cursor...
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2020-03-04
Benjamin Auder
Fix targetted challenge deletion on server when refused
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2020-03-04
Benjamin Auder
Fix targetted challenge deletion after refusal
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2020-03-04
Benjamin Auder
Experimental symmetric randomness + deterministic option
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2020-02-20
Benjamin Auder
Revise server code + a few fixes in trnalsations and...
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2020-02-18
Benjamin Auder
Remove 'var' keyword from server code
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2020-02-12
Benjamin Auder
Soften removal conditions in CRON tasks (no challenge...
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2020-02-11
Benjamin Auder
Experimental multi-tabs support (TODO: prevent multi...
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2020-02-07
Benjamin Auder
Fix corr challenges
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2020-02-07
Benjamin Auder
Fix CRON tasks
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2020-02-01
Benjamin Auder
Sanitize inputs on server side
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2020-01-16
Benjamin Auder
Implement cleaning methods (CRON tasks)
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2020-01-15
Benjamin Auder
Drop problems from server + draft DB cleaning functions
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2019-11-29
Benjamin Auder
Fix challenge send+accept. Now debug game launch from...
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2019-11-29
Benjamin Auder
Advance on corr game start
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2019-11-29
Benjamin Auder
Fix ajax for challenge creation
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2019-11-28
Benjamin Auder
Some fixes, working on corr challenges
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2019-09-06
Benjamin Auder
Update on challenges
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2019-09-06
Benjamin Auder
Drop 'WillPlay' table (no multiplayers games)
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2019-03-20
Benjamin Auder
Small fixes + add some debug traces
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2019-03-13
Benjamin Auder
Ongoing work on challenges + games for correspondance...
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2019-03-12
Benjamin Auder
Remove test instructions, fix CORS for DELETE method
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2019-03-12
Benjamin Auder
Work on correspondance challenges system
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2019-03-12
Benjamin Auder
'update'
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2019-02-13
Benjamin Auder
Some advances in challenge handling (server+client)
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2019-01-23
Benjamin Auder
Advance on client side
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2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
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