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Saving state - unstable
[vchess.git]
/
public
/
2018-11-21
Benjamin Auder
Saving state - unstable
tree
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commitdiff
2018-11-21
Benjamin Auder
Complete Magnetic rules
tree
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commitdiff
2018-11-21
Benjamin Auder
Remove some redundant code [Checkered/Magnetic still...
tree
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commitdiff
2018-11-20
Benjamin Auder
Add TODO for pawns promotions in Magnetic + slightly...
tree
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commitdiff
2018-11-20
Benjamin Auder
Finish Magnetic chess
tree
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commitdiff
2018-11-20
Benjamin Auder
First draft of Magnetic chess
tree
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commitdiff
2018-11-20
Benjamin Auder
Antiking seems OK now
tree
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commitdiff
2018-11-20
Benjamin Auder
Fist draft of Antiking variant (still being debugged)
tree
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commitdiff
2018-11-20
Benjamin Auder
CLeaner way to fix PGN
tree
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commitdiff
2018-11-20
Benjamin Auder
Attempt to fix opponent in PGN (should be OK now)
tree
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commitdiff
2018-11-20
Benjamin Auder
Attempt to fix opponent in PGN
tree
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commitdiff
2018-11-20
Benjamin Auder
Fix mode in PGN
tree
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commitdiff
2018-11-20
Benjamin Auder
Generalize code in VariantRules. Considerable speed...
tree
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commitdiff
2018-11-19
Benjamin Auder
Add a few questions...
tree
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commitdiff
2018-11-19
Benjamin Auder
Fix date in PGN: months start at 0
tree
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commitdiff
2018-11-19
Benjamin Auder
Draft of Antiking variant
tree
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commitdiff
2018-11-19
Benjamin Auder
Workaround unselectable text: allow PGN download
tree
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commitdiff
2018-11-19
Benjamin Auder
Add expert mode
tree
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commitdiff
2018-11-19
Benjamin Auder
Implemented turn indicator
tree
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commitdiff
2018-11-19
Benjamin Auder
Display tooltips below (better on smartphones I think)
tree
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commitdiff
2018-11-19
Benjamin Auder
Basic style improve (for smartphones)
tree
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commitdiff
2018-11-19
Benjamin Auder
Improved PGN and game seek
tree
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commitdiff
2018-11-19
Benjamin Auder
Fix incheck by pawns for checkered
tree
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commitdiff
2018-11-19
Benjamin Auder
Try to fix sound exception...
tree
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commitdiff
2018-11-19
Benjamin Auder
Fix code ordering in ChessRules.constructor
tree
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commitdiff
2018-11-19
Benjamin Auder
Fix lastate propagation
tree
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commitdiff
2018-11-19
Benjamin Auder
Get rid of redundant variable variantRules.movesCount
tree
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commitdiff
2018-11-19
Benjamin Auder
Some simplifications (breaking commit)
tree
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commitdiff
2018-11-18
Benjamin Auder
First draft of game balancing solution after reconnect
tree
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commitdiff
2018-11-18
Benjamin Auder
A few fixes. Still undelivered moves issue
tree
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commitdiff
2018-11-18
Benjamin Auder
Attempt to fix the non-transmitted moves issue
tree
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commitdiff
2018-11-18
Benjamin Auder
Attempt to prevent other tabs new games while playing...
tree
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commitdiff
2018-11-18
Benjamin Auder
Adjustement to highlight checkered checks
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commitdiff
2018-11-18
Benjamin Auder
Stop highlighting king when new game starts
tree
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commitdiff
2018-11-18
Benjamin Auder
Speed up computer thinking, fix Zen ep
tree
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commitdiff
2018-11-18
Benjamin Auder
More robust in-check indications (ready for Antiking)
tree
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commitdiff
2018-11-17
Benjamin Auder
Highlight king in red if undercheck + some improvements
tree
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commitdiff
2018-11-17
Benjamin Auder
Fix typo in Zen getNotation()
tree
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commitdiff
2018-11-16
Benjamin Auder
Add initial FEN to PGN; shorten end of game window
tree
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commitdiff
2018-11-16
Benjamin Auder
Store moves, show PGN at end of game
tree
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commitdiff
2018-11-16
Benjamin Auder
Add reconnection ability to index page
tree
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commitdiff
2018-11-16
Benjamin Auder
Add state indicators for game seek/playing
tree
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commitdiff
2018-11-16
Benjamin Auder
Forgot to remove game seek on new game
tree
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commitdiff
2018-11-16
Benjamin Auder
Robustify game seek
tree
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commitdiff
2018-11-15
Benjamin Auder
Fix disconnection issues (not subtle way...)
tree
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commitdiff
2018-11-15
Benjamin Auder
Add a few TODOs to handle invisible disconnections
tree
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commitdiff
2018-11-13
Benjamin Auder
Pointer cursor on board when playing
tree
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commitdiff
2018-11-13
Benjamin Auder
Add help modal on index. Adjustments in Checkered rules
tree
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commitdiff
2018-11-13
Benjamin Auder
Remove extra sound source (unused)
tree
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commitdiff
2018-11-13
Benjamin Auder
First commit
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commitdiff