2018-12-18 |
Benjamin Auder | Some fixes, add basic preview logic for new problem |
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2018-12-18 |
Benjamin Auder | Some refactoring in variants logic: more robust FEN... |
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2018-12-17 |
Benjamin Auder | Save current state (unfinished, untested) |
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2018-12-16 |
Benjamin Auder | Save state - unfinished changes |
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2018-12-16 |
Benjamin Auder | Finished problems implementation. TODO: specify state... |
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2018-12-15 |
Benjamin Auder | Almost finished problems logic. TODO: showProblem(... |
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2018-12-14 |
Benjamin Auder | Code simplification + a few fixes |
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2018-12-13 |
Benjamin Auder | Finish Ultima rules + a few technical fixes |
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2018-12-13 |
Benjamin Auder | Add true repetition detection |
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2018-12-12 |
Benjamin Auder | Implementation of pieces movements + captures in Ultima |
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2018-12-12 |
Benjamin Auder | Fix HalfChess, more random Loser initial position,... |
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2018-12-11 |
Benjamin Auder | Draft of Ultima chess rules; almost OK HalfChess |
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2018-12-10 |
Benjamin Auder | Fix thinking time cap for computer (5 seconds) |
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2018-12-10 |
Benjamin Auder | Some code cleaning + clarifying (TODO: work on variable... |
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2018-12-08 |
Benjamin Auder | Attempt to not throw exception on server socket error |
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2018-12-08 |
Benjamin Auder | Fix a detail in Loser's flags |
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2018-12-08 |
Benjamin Auder | Improve Switching chess: avoid duplicate moves for... |
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2018-12-07 |
Benjamin Auder | Pretty date printing in PGN |
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2018-12-07 |
Benjamin Auder | Avoid score redundancy in PGN |
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2018-12-04 |
Benjamin Auder | Add final FEN information to the PGN |
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2018-12-04 |
Benjamin Auder | A few fixes (Checkered, Loser) |
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2018-12-04 |
Benjamin Auder | Fix depth 2 search |
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2018-12-04 |
Benjamin Auder | Adjust comments, add a few TODOs + remove DEBUG in... |
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2018-12-01 |
Benjamin Auder | Fix Crazyhouse |
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2018-11-29 |
Benjamin Auder | Improve Crazyhouse; still not debugged |
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2018-11-28 |
Benjamin Auder | Switching chess almost OK, Extinction seems OK, Crazyho... |
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2018-11-27 |
Benjamin Auder | Some fixes. Loser implemented. Draft Extinction,Crazyho... |
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2018-11-27 |
Benjamin Auder | A few fixes, and write rules for Grand + Wildebeest |
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2018-11-27 |
Benjamin Auder | Fix captures and some moves for Grand & Wildebeest |
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2018-11-27 |
Benjamin Auder | Add a soft timer to avoid spending much more than 5... |
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2018-11-26 |
Benjamin Auder | Draft of Grand chess. Not bad, but style to adjust... |
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2018-11-26 |
Benjamin Auder | Early draft of Wildebeest + Grand |
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2018-11-26 |
Benjamin Auder | SPeed-up checkmate and king capture for Magnetic chess |
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2018-11-25 |
Benjamin Auder | Attempt to fix Alice chess |
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2018-11-25 |
Benjamin Auder | Improve Alice variant |
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2018-11-24 |
Benjamin Auder | Fix Alice rules (en passant) |
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2018-11-23 |
Benjamin Auder | Improve Alice notation, PGN. Add debugging instruction... |
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2018-11-23 |
Benjamin Auder | Further fix in Alice chess; still some issues |
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2018-11-23 |
Benjamin Auder | Alice almost fixed |
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2018-11-22 |
Benjamin Auder | Alice rules implemented, but unfinished and with bugs... |
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2018-11-22 |
Benjamin Auder | Probably fixed Magnetic chess |
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2018-11-21 |
Benjamin Auder | Saving state - unstable |
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2018-11-21 |
Benjamin Auder | Complete Magnetic rules |
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2018-11-21 |
Benjamin Auder | Remove some redundant code [Checkered/Magnetic still... |
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2018-11-20 |
Benjamin Auder | First draft of Magnetic chess |
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2018-11-20 |
Benjamin Auder | Antiking seems OK now |
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2018-11-20 |
Benjamin Auder | Fist draft of Antiking variant (still being debugged) |
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2018-11-20 |
Benjamin Auder | Attempt to fix opponent in PGN (should be OK now) |
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2018-11-20 |
Benjamin Auder | Generalize code in VariantRules. Considerable speed... |
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2018-11-19 |
Benjamin Auder | Add a few questions... |
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2018-11-19 |
Benjamin Auder | Fix date in PGN: months start at 0 |
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2018-11-19 |
Benjamin Auder | Improved PGN and game seek |
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2018-11-19 |
Benjamin Auder | Fix incheck by pawns for checkered |
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2018-11-19 |
Benjamin Auder | Fix code ordering in ChessRules.constructor |
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2018-11-19 |
Benjamin Auder | Get rid of redundant variable variantRules.movesCount |
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2018-11-19 |
Benjamin Auder | Some simplifications (breaking commit) |
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2018-11-18 |
Benjamin Auder | Speed up computer thinking, fix Zen ep |
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2018-11-18 |
Benjamin Auder | More robust in-check indications (ready for Antiking) |
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2018-11-17 |
Benjamin Auder | Highlight king in red if undercheck + some improvements |
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2018-11-16 |
Benjamin Auder | Add initial FEN to PGN; shorten end of game window |
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2018-11-16 |
Benjamin Auder | Store moves, show PGN at end of game |
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2018-11-13 |
Benjamin Auder | First commit |
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