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Forbid castling when king doesn't move and is under check
[vchess.git]
/
client
/
2019-03-13
Benjamin Auder
Ongoing work on challenges + games for correspondance...
tree
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commitdiff
2019-03-12
Benjamin Auder
Remove test instructions, fix CORS for DELETE method
tree
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commitdiff
2019-03-12
Benjamin Auder
Work on correspondance challenges system
tree
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commitdiff
2019-03-08
Benjamin Auder
Start work on challenges + games server side
tree
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commitdiff
2019-03-08
Benjamin Auder
'update'
tree
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commitdiff
2019-03-06
Benjamin Auder
Save state (Hall + sockets.js)
tree
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commitdiff
2019-03-04
Benjamin Auder
Save state
tree
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commitdiff
2019-02-27
Benjamin Auder
Saving state
tree
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commitdiff
2019-02-27
Benjamin Auder
Can create, send and accept challenge. Next step: targe...
tree
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commitdiff
2019-02-26
Benjamin Auder
Advance on challenges (almost OK)
tree
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commitdiff
2019-02-26
Benjamin Auder
Small advance on Hall.vue (challenges + display)
tree
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commitdiff
2019-02-20
Benjamin Auder
Separate timeControl logic into utils/timeControl
tree
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commitdiff
2019-02-19
Benjamin Auder
Saving state (hall+sockets)
tree
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commitdiff
2019-02-13
Benjamin Auder
Some advances in challenge handling (server+client)
tree
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commitdiff
2019-02-12
Benjamin Auder
Small changes in Hall + data/challengeCheck
tree
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commitdiff
2019-02-12
Benjamin Auder
Draft for challenges + games handling in main hall
tree
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commitdiff
2019-02-11
Benjamin Auder
Implemented players discovery
tree
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commitdiff
2019-02-11
Benjamin Auder
Save state (nothing really achieved)
tree
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commitdiff
2019-02-10
Benjamin Auder
Small update on main hall
tree
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commitdiff
2019-02-08
Benjamin Auder
Simplify 'to' in newchallenge on hall view
tree
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commitdiff
2019-02-08
Benjamin Auder
Work on sockets + challenge system
tree
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commitdiff
2019-02-08
Benjamin Auder
Saving current state
tree
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commitdiff
2019-02-07
Benjamin Auder
Work on main hall
tree
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commitdiff
2019-02-06
Benjamin Auder
Revert to 'old' way of dealing with assets + diagrams
tree
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commitdiff
2019-02-06
Benjamin Auder
Start to revert to previous way of handling rules ...
tree
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commitdiff
2019-02-06
Benjamin Auder
Seemingly failed attempt at 'componentifying VariantRules'
tree
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commitdiff
2019-02-06
Benjamin Auder
Advance for rules page
tree
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commitdiff
2019-02-05
Benjamin Auder
Play against computer almost OK: need to fix Board...
tree
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commitdiff
2019-02-05
Benjamin Auder
Small fix in rules rendering
tree
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commitdiff
2019-02-04
Benjamin Auder
Reactivate game component, think about web(pack) worker
tree
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commitdiff
2019-01-31
Benjamin Auder
Fix footer alignment
tree
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commitdiff
2019-01-31
Benjamin Auder
Draft of Rules view (not working) with computer play
tree
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commitdiff
2019-01-31
Benjamin Auder
Remove modalWelcome
tree
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commitdiff
2019-01-31
Benjamin Auder
Advance on styling
tree
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commitdiff
2019-01-31
Benjamin Auder
Styled layout. TODO: variants page, and then index
tree
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commitdiff
2019-01-30
Benjamin Auder
Prepare new home
tree
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commitdiff
2019-01-30
Benjamin Auder
Apply store pattern to track global app state
tree
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commitdiff
2019-01-30
Benjamin Auder
Client now running. Toward fully 1-page (with filters...
tree
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commitdiff
2019-01-29
Benjamin Auder
Code reorganization
tree
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commitdiff
2019-01-29
Benjamin Auder
TODO: where to put template: in views/ or components/?
tree
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commitdiff
2019-01-25
Benjamin Auder
Saving state (broken as usual)
tree
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commitdiff
2019-01-24
Benjamin Auder
Tiny changes...
tree
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commitdiff
2019-01-24
Benjamin Auder
Arrange sockets.js (unimplemented yet)
tree
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commitdiff
2019-01-23
Benjamin Auder
Add some suggestions for icons (from feather or...)
tree
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commitdiff
2019-01-23
Benjamin Auder
Advance on client side
tree
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commitdiff
2019-01-23
Benjamin Auder
Unversion parameters.js
tree
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commitdiff
2019-01-22
Benjamin Auder
Ready to translate old client code (start with index)
tree
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commitdiff
2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
tree
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commitdiff