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Add some TODOs
[vchess.git]
/
client
/
src
/
utils
/
2020-01-21
Benjamin Auder
Fix computer moves randomness, rename random() into...
tree
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commitdiff
2019-12-18
Benjamin Auder
Rename gameId --> id in Game.vue
tree
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commitdiff
2019-12-06
Benjamin Auder
Remove unused move.color, format moves corr --> live...
tree
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commitdiff
2019-12-06
Benjamin Auder
Corr games: almost there. Then remote games + abort...
tree
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commitdiff
2019-12-03
Benjamin Auder
Draft game update. TODO: debug, finish view/Game.vue
tree
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commitdiff
2019-12-02
Benjamin Auder
Fix extractTime() function
tree
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commitdiff
2019-12-02
Benjamin Auder
Fix clocks update
tree
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commitdiff
2019-12-02
Benjamin Auder
Attempt to fix countdown for live games. Some issues...
tree
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commitdiff
2019-11-30
Benjamin Auder
GameStorage.getCorrGame ok + add watchers for st.variants
tree
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commitdiff
2019-11-30
Benjamin Auder
Fix /whoami: remove fetch() for now
tree
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commitdiff
2019-11-29
Benjamin Auder
Fix error handling in ajax() function
tree
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commitdiff
2019-11-29
Benjamin Auder
Fix ajax for challenge creation
tree
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commitdiff
2019-11-08
Benjamin Auder
Fix clocks while playing live game
tree
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commitdiff
2019-07-04
Benjamin Auder
Modifs to send current live game
tree
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commitdiff
2019-06-25
Benjamin Auder
Almost fixed clocks update (incoherent FEN state)
tree
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commitdiff
2019-06-20
Benjamin Auder
Update on game.clocks. Unfinished
tree
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commitdiff
2019-06-19
Benjamin Auder
Some fixes. TODO: check clocks update, and continue...
tree
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commitdiff
2019-06-18
Benjamin Auder
Some fixes. TODO: game.mode must be analyze when score...
tree
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commitdiff
2019-06-13
Benjamin Auder
Fix clocks update + double move effect
tree
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commitdiff
2019-06-12
Benjamin Auder
Fix moves sending. TODO: fix double opp move + clocks...
tree
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commitdiff
2019-06-12
Benjamin Auder
'update'
tree
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commitdiff
2019-06-11
Benjamin Auder
Complete GameStorage.update. TODO: move transmission
tree
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commitdiff
2019-06-05
Benjamin Auder
On update + clocks thinking
tree
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commitdiff
2019-06-05
Benjamin Auder
TODO: GameStorage.update + clocks started...
tree
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commitdiff
2019-06-04
Benjamin Auder
Fix a few things: ready to work on basic live games
tree
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commitdiff
2019-05-31
Benjamin Auder
On the way to simplify : gameState + gameInfo everywher...
tree
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commitdiff
2019-05-31
Benjamin Auder
Small fixes
tree
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commitdiff
2019-05-30
Benjamin Auder
GameStorage: experimental refactor
tree
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commitdiff
2019-05-29
Benjamin Auder
tiny changes in storage.js
tree
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commitdiff
2019-05-29
Benjamin Auder
Move some bits of code from Hall to storage; finish...
tree
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commitdiff
2019-05-27
Benjamin Auder
TODO: game storage init + get
tree
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commitdiff
2019-05-27
Benjamin Auder
Start to catch up with code. Need to fnish at least...
tree
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commitdiff
2019-05-14
Benjamin Auder
'update'
tree
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commitdiff
2019-05-10
Benjamin Auder
Continue on Game view
tree
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commitdiff
2019-03-28
Benjamin Auder
Fix things. Now on (live) game start + play
tree
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commitdiff
2019-03-26
Benjamin Auder
Fix authentication
tree
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commitdiff
2019-03-22
Benjamin Auder
Fix login/register system
tree
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commitdiff
2019-02-26
Benjamin Auder
Advance on challenges (almost OK)
tree
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commitdiff
2019-02-20
Benjamin Auder
Separate timeControl logic into utils/timeControl
tree
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commitdiff
2019-02-07
Benjamin Auder
Work on main hall
tree
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commitdiff
2019-02-06
Benjamin Auder
Start to revert to previous way of handling rules ...
tree
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commitdiff
2019-02-06
Benjamin Auder
Seemingly failed attempt at 'componentifying VariantRules'
tree
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commitdiff
2019-02-06
Benjamin Auder
Advance for rules page
tree
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commitdiff
2019-02-05
Benjamin Auder
Play against computer almost OK: need to fix Board...
tree
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commitdiff
2019-01-30
Benjamin Auder
Apply store pattern to track global app state
tree
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commitdiff
2019-01-30
Benjamin Auder
Client now running. Toward fully 1-page (with filters...
tree
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commitdiff
2019-01-29
Benjamin Auder
Code reorganization
tree
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commitdiff
2019-01-23
Benjamin Auder
Advance on client side
tree
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commitdiff
2019-01-22
Benjamin Auder
Ready to translate old client code (start with index)
tree
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commitdiff
2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
tree
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commitdiff