p.boxed
- | Each piece has a charge generating a magnetic field, attracting enemy pieces while repelling others.
+ | Each piece has a charge generating a magnetic field,
+ | attracting enemy pieces while repelling others.
h3 Specifications
h3 Basics
p
- | Every piece has a charge generating a magnetic field, except the two kings which have a neutral charge.
- | Pieces of the same color have let's say a positive charge, while the others have a negative charge.
+ | Every piece has a charge generating a magnetic field, except the two kings
+ | which have a neutral charge.
+ | Pieces of the same color have let's say a positive charge,
+ | while the others have a negative charge.
| So, after each move some pieces are attracted while others are repelled.
figure.diagram-container
| fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8:
figcaption After white move Qd5
+p.
+ Remember that since kings have a neutral charge, any of their movement does not
+ change anything on the board. They also block magnetic actions which go in
+ their direction.
+
h3 End of the game
p Win by capturing opponent's king. There is no notion of check or stalemate here.