atLeastOneCapture()
{
const color = this.turn;
- const oppCol = this.getOppCol(color);
+ const oppCol = V.GetOppCol(color);
for (let i=0; i<V.size.x; i++)
{
for (let j=0; j<V.size.y; j++)
" w -"; //no en-passant
}
}
-
-const VariantRules = LosersRules;