break;
case "init":
const fen = e.data[1];
- self.vr = new VariantRules(fen, []);
+ self.vr = new VariantRules(fen);
break;
case "newmove":
self.vr.play(e.data[1]);
break;
case "askmove":
-
-console.log("IN playCompMove " + self.vr.moves.length + " " + self.vr.turn);
-
const compMove = self.vr.getComputerMove();
postMessage(compMove);
break;