CLeaner way to fix PGN
[vchess.git] / public / javascripts / components / game.js
index 96833bc..9364c8d 100644 (file)
@@ -16,6 +16,7 @@ Vue.component('my-game', {
                        seek: false,
                        fenStart: "",
                        incheck: [],
+                       pgnTxt: "",
                        expert: document.cookie.length>0 ? document.cookie.substr(-1)=="1" : false,
                };
        },
@@ -349,7 +350,7 @@ Vue.component('my-game', {
                                                                attrs: { id: "pgn-game" },
                                                                on: { click: this.download },
                                                                domProps: {
-                                                                       innerHTML: this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode)
+                                                                       innerHTML: this.pgnTxt
                                                                }
                                                        }
                                                )
@@ -493,6 +494,7 @@ Vue.component('my-game', {
                        this.score = score;
                        let modalBox = document.getElementById("modal-eog");
                        modalBox.checked = true;
+                       this.pgnTxt = this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode);
                        setTimeout(() => { modalBox.checked = false; }, 2000);
                        if (this.mode == "human")
                                this.clearStorage();
@@ -598,6 +600,7 @@ Vue.component('my-game', {
                                return;
                        }
                        this.vr = new VariantRules(fen, moves || []);
+                       this.pgnTxt = ""; //redundant with this.score = "*", but cleaner
                        this.mode = mode;
                        this.incheck = []; //in case of
                        this.fenStart = continuation
@@ -616,7 +619,6 @@ Vue.component('my-game', {
                                this.oppConnected = true;
                                this.mycolor = color;
                                this.seek = false;
-                               this.mode = "human";
                                if (!!moves && moves.length > 0) //imply continuation
                                {
                                        const lastMove = moves[moves.length-1];
@@ -629,7 +631,6 @@ Vue.component('my-game', {
                        }
                        else //against computer
                        {
-                               this.mode = "computer";
                                this.mycolor = Math.random() < 0.5 ? 'w' : 'b';
                                if (this.mycolor == 'b')
                                        setTimeout(this.playComputerMove, 500);