};
const socketMessageListener = msg => {
const data = JSON.parse(msg.data);
- console.log("Receive message: " + data.code);
switch (data.code)
{
case "newgame": //opponent found
}
else //against computer
{
- this.mycolor = Math.random() < 0.5 ? 'w' : 'b';
+ this.mycolor = "w";//Math.random() < 0.5 ? 'w' : 'b';
if (this.mycolor == 'b')
setTimeout(this.playComputerMove, 500);
}