span.name(:class="{connected: isConnected(1)}")
| {{ game.players[1].name || "@nonymous" }}
span.time(v-if="game.score=='*'") {{ virtualClocks[1] }}
- BaseGame(:game="game" :vr="vr" ref="basegame"
- @newmove="processMove" @gameover="gameOver")
+ BaseGame(:game="game" :vr="vr" @newmove="processMove" @gameover="gameOver")
</template>
<script>
processMove: function(move) {
if (this.game.type == "corr" && move.color == this.game.mycolor)
{
- if (!confirm(this.st.tr["Are you sure?"]))
+ if (!confirm(this.st.tr["Move played:"] + " " + move.notation + "\n" + this.st.tr["Are you sure?"]))
return this.$set(this.game, "moveToUndo", move);
}
// Update storage (corr or live) if I play in the game