import { ChessRules } from "@/base_rules";
-export const VariantRules = class ZenRules extends ChessRules {
+export class ZenRules extends ChessRules {
// NOTE: enPassant, if enabled, would need to redefine carefully getEpSquare
static get HasEnpassant() {
return false;
return "0-0";
}
- // Translate initial square (because pieces may fly unusually in this variant!)
+ // Translate initial square (because pieces may fly unusually!)
const initialSquare = V.CoordsToSquare(move.start);
// Translate final square