import { randInt } from "@/utils/alea";
import { ArrayFun } from "@/utils/array";
-export const VariantRules = class UpsidedownRules extends ChessRules {
- static get HasFlags() {
- return false;
- }
+export class UpsidedownRules extends ChessRules {
- static get HasCastle() {
+ static get HasFlags() {
return false;
}
return false;
}
- static GenRandInitFen(randomness) {
- if (randomness == 0)
+ static GenRandInitFen(options) {
+ if (options.randomness == 0)
return "RNBQKBNR/PPPPPPPP/8/8/8/8/pppppppp/rnbqkbnr w 0";
let pieces = { w: new Array(8), b: new Array(8) };
for (let c of ["w", "b"]) {
- if (c == 'b' && randomness == 1) {
+ if (c == 'b' && options.randomness == 1) {
pieces['b'] = pieces['w'];
break;
}
pieces["w"].join("").toUpperCase() +
"/PPPPPPPP/8/8/8/8/pppppppp/" +
pieces["b"].join("") +
+ // No castle, no en-passant:
" w 0"
- ); //no castle, no en-passant
+ );
}
static get SEARCH_DEPTH() {
return 2;
}
+
};