return moves;
}
- hoverHighlight(x, y) {
+ hoverHighlight([x, y]) {
const c = this.turn;
return (
this.movesCount <= 3 &&
if (
V.AUGMENTED_PIECES.includes(move.vanish[0].p) ||
(
+ move.appear.length >= 2 &&
move.vanish.length >= 2 &&
V.AUGMENTED_PIECES.includes(move.vanish[1].p)
)