// Ideas with 2 kings:
// Stage 1 {w, b} : 2 kings on board, value 5.
// Stage 2: only one, get mated and all that, value 1000
-// ...But the middle king will get captured quickly...
+// ...But the middle king will be captured quickly...
export class DoublearmyRules extends ChessRules {
+
static get COMMONER() {
return "c";
}
static get SEARCH_DEPTH() {
return 2;
}
+
};