import { ChessRules } from "@/base_rules";
import { randInt, shuffle } from "@/utils/alea";
+import { ArrayFun } from "@/utils/array";
export class AmbiguousRules extends ChessRules {
+
static get HasFlags() {
return false;
}
else move.vanish[1].p = V.TARGET_CODE[move.vanish[1].p];
return notation;
}
+
};