Fix Progressive2. Fixing attempt on Doublemove1
[vchess.git] / client / src / utils / gameStorage.js
index fe7335e..6885ed1 100644 (file)
@@ -73,14 +73,13 @@ export const GameStorage = {
 
   // obj: chat, move, fen, clocks, score[Msg], initime, ...
   update: function(gameId, obj) {
-    // live
     dbOperation((err, db) => {
       let objectStore = db
         .transaction("games", "readwrite")
         .objectStore("games");
       objectStore.get(gameId).onsuccess = function(event) {
         // Ignoring error silently: shouldn't happen now. TODO?
-        if (event.target.result) {
+        if (!!event.target.result) {
           let game = event.target.result;
           // Hidden tabs are delayed, to prevent multi-updates:
           if (obj.moveIdx < game.moves.length) return;
@@ -89,7 +88,8 @@ export const GameStorage = {
             else if (k == "chat") game.chats.push(obj[k]);
             else if (k == "chatRead") game.chatRead = Date.now();
             else if (k == "delchat") game.chats = [];
-            else if (k == "playerName") game.players[obj[k].idx] = obj[k].name;
+            else if (k == "playerName")
+              game.players[obj[k].idx].name = obj[k].name;
             else game[k] = obj[k];
           });
           objectStore.put(game); //save updated data