--- /dev/null
+p.boxed.
+ After each capture, you must play again with the capturing piece,
+ moving as the captured unit.
+
+p.
+ Having captured, a unit must immediately play a non-capturing move,
+ using only the movements of the captured unit from the
+ capture-square. If no such move is available, the capture is illegal.
+ For example, on the following diagram after 4.Bxc6 the bishop will have a
+ knight move to execute, arriving either on a5, b4, d4, e7 or b8.
+
+figure.diagram-container
+ .diagram.diag12
+ | fen:r1bqkb1r/pppp1ppp/2n2n2/1B2p3/4P3/5N2/PPPP1PPP/RNBQK2R:
+ .diagram.diag22
+ | fen:r1bqkb1r/pppp1ppp/5n2/B3p3/4P3/5N2/PPPP1PPP/RNBQK2R:
+ figcaption Left: before Bxc6. Right: after Bxc6,Ba5
+
+p.
+ Promotion can occur when a pawn arrives on the last rank as the result
+ of a Take & Make move. Pawns can also take on the final rank:
+ they promote, and immediatly make a move as the captured unit.
+
+p.
+ Note: the king can be under check after a capture, and cover the check with
+ the subsequent "as-captured" move, as the following diagram illustrates.
+
+figure.diagram-container
+ .diagram
+ | fen:rnbq2nr/ppp2ppp/4p3/3p4/1k1P4/P1N2N2/1PP1PPPP/R2QKB1R c3:
+ figcaption The king can take the knight and then move to a4, b5 or e4.
+
+p.
+ Checks are as in normal chess: after the
+ notional capture of the checked King, the checking unit does not move away
+ from the King's square.
+
+figure.diagram-container
+ .diagram
+ | fen:r1bqkbnr/1ppppppp/2n2N2/p7/8/8/PPPPPPPP/R1BQKBNR:
+ figcaption The black king is in check.
+
+h3 Source
+
+p
+ | These rules are slightly modified from the definition given
+ a(href="http://www.strategems.net/sections/fairy_defs.html") on this page
+ | . (Type 'take' in the search box).