-p.boxed.
- Win by playing a move on the middle of last rank.
- The king has no royal status.
+p.boxed
+ | Pieces don't capture but can kick a ball.
+ | The object of the game is to send the ball into the enemy goal.
p.
- The goal for White (resp. Black) are the squares d8 and e8 (resp. d1 and
- e1) in the middle of the opposing rank. The first player to settle a
- piece there wins, even if it is attacked.
+ At each turn, a player can first make a normal (non capturing) move.
+ If none of his pieces are adjacent to the ball, such move is mandatory.
+ But, if any of his pieces stand next to the ball he may then or right
+ away kick it, if the line piece <--> ball is compatible
+ with the piece's movement.
+
+p.
+ To play a kick, click on the ball and then on the desired square.
+ The knight send the ball at any knight-step away from its initial position,
+ except on squares adjacent to the knight.
+ However, when the ball is in a corner an exception to this rule is allowed:
+ on the following diagram "kick from g1 to h3" is allowed".
figure.diagram-container
- .diagram
- | fen:2r5/p1p1b2p/1pbp4/5K2/P1PP4/1P6/4nPPP/3R1NR1 c3:
- figcaption 1...Nc3 and 2...N(x)d1# wins for Black.
+ .diagram.diag12
+ | fen:3q1k1br/r7R/2n2n3/3Q5/6b2/9/9/7N1/RNB2K1Ba:
+ .diagram.diag22
+ | fen:3q1k1br/r7R/2n2n3/3Q5/6b2/9/7a1/7N1/RNB2K1B1:
+ figcaption Before and after (kick) g1-h3
+
+h4 Some restrictions.
+
+p.
+ To avoid infinite cycles, each piece can kick the ball at most
+ once during a turn.
+
+p Pieces cannot stand in any goal square.
+
+p The ball may never reach or cross the goal horizontally.
-h3 Source
+p No score at first move (possible in some 960 configurations).
+
+h4 Complete a move on the interface.
+
+p.
+ If at the end of an initial or intermediate move one of your pieces is
+ adjacent to the ball, you'll need to "capture" any of your pieces
+ with the ball to indicate that the move is over.
+
+p.
+ Note: bishops stuck in the corner have the extra option
+ to jump over the obstacle. Useful in some randomized setups.
+
+h3 More information
p
- | This variant is mentioned
- a(href="http://abrobecker.free.fr/chess/fairyblitz.htm#football")
- | on this page
- | . It isn't specified if the winning piece needs to be safe from attacks.
+ | See the
+ a(href="https://www.chessvariants.com/crossover.dir/football.html")
+ | chessvariants page
+ | , for example, and also the
+ a(href="https://www.jsbeasley.co.uk/encyc.htm")
+ | Classified Encyclopedia of Chess Variants
+ | .
+
+p Inventor: Joseph Boyer (1951)