import { ajax } from "./utils/ajax";
import { getRandString } from "./utils/alea";
-import params from "./parameters"; //for socket connection
-export const store =
-{
+// Global store: see https://medium.com/fullstackio/managing-state-in-vue-js-23a0352b1c87
+export const store = {
state: {
variants: [],
tr: {},
user: {},
- conn: null,
settings: {},
- lang: "",
+ lang: ""
},
+ socketCloseListener: null,
initialize() {
- ajax("/variants", "GET", res => { this.state.variants = res.variantArray; });
+ ajax("/variants", "GET", res => {
+ this.state.variants = res.variantArray.sort(
+ (v1,v2) => v1.name.localeCompare(v2.name));
+ });
+ let mysid = localStorage.getItem("mysid");
+ // Assign mysid only once (until next time user clear browser data)
+ if (!mysid) {
+ mysid = getRandString();
+ localStorage.setItem("mysid", mysid);
+ }
+ // Quick user setup using local storage:
this.state.user = {
- // id and name could be undefined
- id: localStorage["myuid"],
- name: localStorage["myname"],
+ id: localStorage.getItem("myid") || 0,
+ name: localStorage.getItem("myname") || "", //"" for "anonymous"
+ email: "", //unknown yet
+ notify: false, //email notifications
+ sid: mysid
};
- // TODO: if there is a socket ID in localStorage, it means a live game was interrupted (and should resume)
- const mysid = localStorage["mysid"] || getRandString();
- this.state.conn = new WebSocket(params.socketUrl + "/?sid=" + mysid);
+ // Slow verification through the server:
+ // NOTE: still superficial identity usurpation possible, but difficult.
+ ajax("/whoami", "GET", res => {
+ this.state.user.id = res.id;
+ const storedId = localStorage.getItem("myid");
+ if (res.id > 0 && !storedId)
+ // User cleared localStorage
+ localStorage.setItem("myid", res.id);
+ else if (res.id == 0 && !!storedId)
+ // User cleared cookie
+ localStorage.removeItem("myid");
+ this.state.user.name = res.name;
+ const storedName = localStorage.getItem("myname");
+ if (!!res.name && !storedName)
+ // User cleared localStorage
+ localStorage.setItem("myname", res.name);
+ else if (!res.name && !!storedName)
+ // User cleared cookie
+ localStorage.removeItem("myname");
+ this.state.user.email = res.email;
+ this.state.user.notify = res.notify;
+ });
// Settings initialized with values from localStorage
this.state.settings = {
- bcolor: localStorage["bcolor"] || "lichess",
- sound: parseInt(localStorage["sound"]) || 2,
- hints: parseInt(localStorage["hints"]) || 1,
- coords: !!eval(localStorage["coords"]),
- highlight: !!eval(localStorage["highlight"]),
- sqSize: parseInt(localStorage["sqSize"]),
+ bcolor: localStorage.getItem("bcolor") || "lichess",
+ sound: parseInt(localStorage.getItem("sound")) || 1,
+ hints: localStorage.getItem("hints") == "true",
+ highlight: localStorage.getItem("highlight") == "true"
};
- const socketCloseListener = () => {
- this.state.conn = new WebSocket(params.socketUrl + "/?sid=" + mysid);
- }
- this.state.conn.onclose = socketCloseListener;
- const supportedLangs = ["en","es","fr"];
- this.state.lang = localStorage["lang"] ||
- supportedLangs.includes(navigator.language)
- ? navigator.language
- : "en";
+ const supportedLangs = ["en", "es", "fr"];
+ this.state.lang =
+ localStorage["lang"] ||
+ (supportedLangs.includes(navigator.language) ? navigator.language : "en");
this.setTranslations();
},
+ updateSetting: function(propName, value) {
+ this.state.settings[propName] = value;
+ localStorage.setItem(propName, value);
+ },
setTranslations: async function() {
// Import translations from "./translations/$lang.js"
const tModule = await import("@/translations/" + this.state.lang + ".js");
setLanguage(lang) {
this.state.lang = lang;
this.setTranslations();
- },
+ }
};